Jaesun
Fabulous Ex-Moderator
So a while back we were discussing the decline of cRPG's and one game mentioned was Westwood's 1990 Game Eye of the Beholder. Breaking from SSI's traditional Turn-Based combat. This game started the pop-a-mole "Action cRPG" craze we all love and enjoy now (the combat is still state based... but whatever).
SO I wondered one day, what would Eye of the Beholder be like, but in SSI's classic turn based engine? Well I stumbled upon Dungeon Craft and decided to find out. Dungeon Craft is a game engine that basically emulates the same style of the Forgotten Realms Unlimited Adventure's (FRUA) game (FRUA was basically like NWN in that you could make your own mods with it, but using the FUCKING AWESOME Gold Box combat system). I completely and as faithfully as possible replicated the map and all the events and combat exactly like the original.
So after a few months of learning this engine I present to you the first level of Eye of the Beholder using the Dungeon Craft engine.
Mod here: http://www.sendspace.com/file/hls0v2
This is a self contained zip file. You do not need to install Dungeon Craft. Just unzip and inside the Eye of the Beholder.dsn directory, click on Eye of the Beholder.exe and begin!
Some screenshots:
A few notes about the current state of Dungeon Craft's engine. The combat........... works. Stuff like Back-Stab and Areas of Attack do not work. That said I HAVE played the latest Beta build of Dungeon Craft and now the combat is basically just like the Gold Box Games. So I'll keep my fingers crossed for a stable later version of Dungeon Craft which I will upgrade this mod to.
Saving while "camping" (if you see the word REST at the bottom of the screen DO NOT SAVE YOUR GAME. The game will crash. That said, there are only 2 "camp" spots where the party can rest in the entire game....
To interact with items, press the L key or press LOOK at the bottom of the screen.
So have a look and maybe give this a try and see what you think.
There are 4 pre-made character if you don't want to roll your own.
SO I wondered one day, what would Eye of the Beholder be like, but in SSI's classic turn based engine? Well I stumbled upon Dungeon Craft and decided to find out. Dungeon Craft is a game engine that basically emulates the same style of the Forgotten Realms Unlimited Adventure's (FRUA) game (FRUA was basically like NWN in that you could make your own mods with it, but using the FUCKING AWESOME Gold Box combat system). I completely and as faithfully as possible replicated the map and all the events and combat exactly like the original.
So after a few months of learning this engine I present to you the first level of Eye of the Beholder using the Dungeon Craft engine.
Mod here: http://www.sendspace.com/file/hls0v2
This is a self contained zip file. You do not need to install Dungeon Craft. Just unzip and inside the Eye of the Beholder.dsn directory, click on Eye of the Beholder.exe and begin!
Some screenshots:
A few notes about the current state of Dungeon Craft's engine. The combat........... works. Stuff like Back-Stab and Areas of Attack do not work. That said I HAVE played the latest Beta build of Dungeon Craft and now the combat is basically just like the Gold Box Games. So I'll keep my fingers crossed for a stable later version of Dungeon Craft which I will upgrade this mod to.
Saving while "camping" (if you see the word REST at the bottom of the screen DO NOT SAVE YOUR GAME. The game will crash. That said, there are only 2 "camp" spots where the party can rest in the entire game....
To interact with items, press the L key or press LOOK at the bottom of the screen.
So have a look and maybe give this a try and see what you think.
There are 4 pre-made character if you don't want to roll your own.