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Empire of the Ants

Konjad

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Joined
Nov 3, 2007
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Do not mistake with Empires of the Undergrowth



To be honest, I'm not sure what it is from the vague description, but seems to be like Sacrifice but with ants?

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Based on Bernard Werber’s best-seller, Empire of the Ants will offer a strategic experience close to the iconic books series.

Experience immersive adventures and defend your lands through tactical and strategic battles in a microscopic world of epic proportions.

Exploration, strategy, combat skills, but most of all, the local wildlife alliance will be necessary in order to emerge victorious from the many challenges that await you.

Take part in the exodus of a doomed and lost colony​


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Play as the Ant Savior, whose mission is to lead its "people" and rebuild a home, protect them, make them prosper and conquer new territories through different seasons.

FEATURES​


  • Take part in an Epic Adventure - Take the role of a brave ant, with a 3rd person view and explore unique abilities that can help you in battle and exploration
  • A 3D Real-Time Strategy game with a progressive difficulty - The game promises an intuitive experience for newcomers, with the presence of tutorials to learn the fundamentals of RTS to help them get used to the game. At the same time, the game will offer a scalable difficulty and adaptable experience for veteran players who will discover new game mechanics as well as advanced strategies and combat skills.
  • Explore gorgeous environments and meet the local wildlife - The game will feature a photo-realistic forest to explore. Meet and encounter other ants and forest dwellers through your adventure and interact with them
  • Photo-realistic - Unreal Engine 5 allows to push the boundaries of the photo-realistic effect on the plants and wildlife
  • Narrative based on the seasons rhythm - The game features a narrative that follows the rhythm of the seasons, the environment and gameplay mechanics will adapt.
  • Diversity of contrast and adaptation - The maps in the game will change based on the time of day (day, night, dawn, and twilight)

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