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KickStarter Eiyuden Chronicle: Hundred Heroes - From Suikoden creators

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,368
combat decent with max difficulty modifiers? it's not like suikoden games excel at combat design but Im getting tired of every jrpg being too easy.
this was one of the games I was actually waiting for please dont be shit
 
Joined
Feb 3, 2022
Messages
997
combat decent with max difficulty modifiers? it's not like suikoden games excel at combat design but Im getting tired of every jrpg being too easy.
this was one of the games I was actually waiting for please dont be shit

I am playing on hard difficulty. The game was braindead easy until the second boss. I haven't had to heal on any trash fights and autobattle through all of them. I only had to heal a couple times on the first boss but that was it. On the second boss I actually had to have people use the defend or hide behind debris commands for incoming telegraphed attacks, and Hildi ran out of MP using the cheapest heal spell and had to start digging through the reserve of healing items.

I have unlocked the Nowa + Seign hero combo. I see no reason why not to just spam that all of the time instead of their individual Lens special attacks. Characters regen one Special Point per turn. Nowa's and Seign's individual Lens special attacks cost 2 SP to use so you can only use it every other turn, and Nowa's deals moderate damage while Seign's just deals (normal/average?) damage, but their Friendship hero combo always deals moderate damage and only costs 1 SP so you can use that every turn, and the Friendship combo hits all enemies.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,473
Pathfinder: Wrath
so blakpipo are guardians of ancient ruins and primitive crakkaz from empire and league trying to loot them. wakanda foreva!

Eh while it's easy to say that this new stuff, the issue of Knight colonizing Natives has been a thing since Suikoden 3
 
Joined
Feb 3, 2022
Messages
997
so blakpipo are guardians of ancient ruins and primitive crakkaz from empire and league trying to loot them. wakanda foreva!

Eh while it's easy to say that this new stuff, the issue of Knight colonizing Natives has been a thing since Suikoden 3

I do not recall the Zexans being said to be new arrivals to the Grasslands. Also, the Grasslanders are hypocrites. One minute Dupa is crying about how evil the Zexans are when the Zexans are pulling their punches, the next Dupa is massacring towns. Also wish I could have wiped that self-righteous smug smile off of the Karayan woman too.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,939
just like first play of unicorn overlord i just running with first people i've met - doggu, lian, samurai dude, mahou shoujo, and ORA?! no combos for me other than between nowa and lian...
 

Yuber

Novice
Joined
Aug 17, 2023
Messages
98
Are you seriously telling me this game has gamebreaking bug unless I patch it when playing on Disc?
So the physical version of this game is useless omg
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
686
Won't buy, can't buy, it's friggin' woke shit.

I will not spend a time on woke localizers.

Shame on these developers who shit on the name of Suikoden.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
2,981
Localizers are professionals and direct translation is impossible:
"We gotta find the thing that does the thing"
"Farthead"
"Dazzle me, handsome"
"YO HANDS"
"Pigeon licker"
"Grandma's flat ass"
 
Joined
Feb 3, 2022
Messages
997
I am 11 hours in, got the castle. Thoughts:

Ex1l5E6.jpeg


The Forest Eater boss hanging from the ceiling rather than walking on the ground is interesting.

I'm not feeling the art direction of the environments. It looks too clean and plastic. Doesn't feel like the gritty (S1 through S3) or even lived in world of the Suikoden games. The sprites are pretty decent, though.

I accidentally held B and skipped a cutscene, couldn't rewind the text to see what I missed so I had to reload an earlier save and spend 15 minutes retracing my steps just to get back to that cutscene. Argh.


j3gVlzV.jpeg


Joji Nakata is in this game. Nice.

It's 2024. Why do I only have 20 save slots? Why can't I have 500?


oUGPsyz.jpeg


Okay, this is looking a little bit more like the lived in world of Suikoden.


3Dx7LwN.jpeg


Huh? But I OTKoed each add and there was just the one guy left!

From the marketing, I was worried that this game was going to be a repeat of Riou and Jowy's story from S2, but here I feel like they have sufficiently differentiated Nowa and Seign's relationship. Riou and Jowy were childhood friends from the same country, with Riou betraying his country and Jowy betraying his friend for his country. Here, Nowa and Seign are from two different countries and becomes friends, but they are both loyal to their people. There is no betrayal here. Lian doesn't have as much prominence as Nanami, and also isn't a childhood friend either.


XuqdIEj.jpeg


The attendant party member slot is very much appreciated. You can bring 2 or 3 of your favorite optional party members, AND still have story characters show up in cutscenes.


d0ilhky.jpeg

Tc3IQrf.jpeg


In Suikoden 5, I was disappointed how Lucretia was hyped up as being a sinister strategist, but then once you acquired her she doesn't actually do anything dubious. Here, Perrielle is actually being scummy with her deception and propaganda.

Come on, don't play a Disney animated movie song.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
2,987
I am 11 hours in, got the castle. Thoughts:

Ex1l5E6.jpeg


The Forest Eater boss hanging from the ceiling rather than walking on the ground is interesting.

I'm not feeling the art direction of the environments. It looks too clean and plastic. Doesn't feel like the gritty (S1 through S3) or even lived in world of the Suikoden games. The sprites are pretty decent, though.

I accidentally held B and skipped a cutscene, couldn't rewind the text to see what I missed so I had to reload an earlier save and spend 15 minutes retracing my steps just to get back to that cutscene. Argh.


j3gVlzV.jpeg


Joji Nakata is in this game. Nice.

It's 2024. Why do I only have 20 save slots? Why can't I have 500?


oUGPsyz.jpeg


Okay, this is looking a little bit more like the lived in world of Suikoden.


3Dx7LwN.jpeg


Huh? But I OTKoed each add and there was just the one guy left!

From the marketing, I was worried that this game was going to be a repeat of Riou and Jowy's story from S2, but here I feel like they have sufficiently differentiated Nowa and Seign's relationship. Riou and Jowy were childhood friends from the same country, with Riou betraying his country and Jowy betraying his friend for his country. Here, Nowa and Seign are from two different countries and becomes friends, but they are both loyal to their people. There is no betrayal here. Lian doesn't have as much prominence as Nanami, and also isn't a childhood friend either.


XuqdIEj.jpeg


The attendant party member slot is very much appreciated. You can bring 2 or 3 of your favorite optional party members, AND still have story characters show up in cutscenes.


d0ilhky.jpeg

Tc3IQrf.jpeg


In Suikoden 5, I was disappointed how Lucretia was hyped up as being a sinister strategist, but then once you acquired her she doesn't actually do anything dubious. Here, Perrielle is actually being scummy with her deception and propaganda.

Come on, don't play a Disney animated movie song.

In your opinion, how is the localization?
 
Joined
Feb 3, 2022
Messages
997
In your opinion, how is the localization?

I am playing with the Japanese voices. I can tell that sometimes that sometimes the English dialogue isn't reflecting what is being spoken in the audio, but only that one line by uncharacteristic line from Garr (who is always respectful, only speaks when it's about something important, and doesn't make jokes) left me scratching my head.

t7eIC7V.jpeg


Several of Perrielle's lines are about how she is a woman and how she is not to be underestimated but I've seen her archetype in other Japanese media before such as in the Here Comes Miss Modern movie so I wouldn't leap to the conclusion that the lines were localized by a feminist or something.
 

Retardo

Learned
Joined
Jun 26, 2020
Messages
222
In your opinion, how is the localization?

I am playing with the Japanese voices. I can tell that sometimes that sometimes the English dialogue isn't reflecting what is being spoken in the audio, but only that one line by uncharacteristic line from Garr (who is always respectful, only speaks when it's about something important, and doesn't make jokes) left me scratching my head.

t7eIC7V.jpeg


Several of Perrielle's lines are about how she is a woman and how she is not to be underestimated but I've seen her archetype in other Japanese media before such as in the Here Comes Miss Modern movie so I wouldn't leap to the conclusion that the lines were localized by a feminist or something.
I've suppose what Garr says here is not an actual desire to embarass Nowa, but an ironic self-deprecation, as in their squad is just some shitty low-ranking mercs, and being in their company is an embarassment for Nowa.
Also, I'm playing the Russian version with Jap sound, and he does not say it there.Morover, some stupid moments like the aforementioned grandma's ass and Franceska swearing using very weird choice of words were significantly improved.
 

Themadcow

Augur
Joined
Feb 17, 2012
Messages
313
As a massive fan of Suiko 1, 2 and V - this is pretty much everything I wanted this game to be, within realistic expectations. It has that Suikoden feel, which is a little different from all the other JRPG's and absolutely nails a lot of the elements - especially the music and sounds. I'm not halfway through yet, but can echo what others say about the combat being oldschool, almost to a fault. There are also some systems that need tweaking, in particular the Combo attacks which are mostly pointless - it seems that they're suffering from a bug in the damage calculation.

People new to the series are complaining about lack of balance between characters - but that has ALWAYS been part of the Suiko games. Yeah, you could probably run with the same 5-10 characters for most of the game playing optimally, but sometimes you just want to bring along someone who you like the look of or is a funny character like the Chef guy in the original games. The fact is that recruiting these characters and watching them populate your base is the fun bit... kinda "Pokemon" in that respect. The English voice acting I think is generally decent for a game that isn't a big studio title. I can see other countries review bombing it for localisation on Metacritic though...

Is it as good as Suiko 2? Probably not - but I reckon it's not miles away from S2 and up there with S1.
 

Themadcow

Augur
Joined
Feb 17, 2012
Messages
313
Yeah, hero combos seem useless.

It's a shame, as the animations for them are pretty good. Hopefully they can patch in something to fix them as you can easily get more damage from two single attacks than a combo. It feels like they've added a 1.5x damage modifier but it's only calculating it off one character.
 

KingDoofus

Scholar
Joined
Jul 9, 2015
Messages
111
combat decent with max difficulty modifiers? it's not like suikoden games excel at combat design but Im getting tired of every jrpg being too easy.
this was one of the games I was actually waiting for please dont be shit

Not super far into the game, but I'm playing on Hard with the max modifiers and it's been pretty difficult for me. I also enjoy being challenged by a game's combat systems and figuring out its nuances - I liked the Suikoden series, but the games were not particularly hard. I think this is.

With all the modifiers on you're basically playing a different game. On normal with no modifiers you can cheese battles pretty easily - grind for cash, buy all the best gear for everyone, buy tons of items so you don't ever have to worry about healing, and just use your favorite units. On max difficulty, all that's gone. Cash is limited so you have to be frugal with what you buy. Battles won't give you money and experience is tightly scaled, so once your units are at a level close to the area level, there's no point to grinding. No items in battle, so healing is at a premium, and now every decision in a battle matters so you're not wasting turns and burning away your healing resources (basically your healers' MP). Team synergy becomes enormously important, both for dungeon running and boss composition. Different kinds of bosses require different kinds of strategy and with your huge roster you need to find a combination that's up to the task. I'm not gonna call it a masterpiece, but the system is in place for challenging situations and if that's what you're looking for I think the game has it.

(It used to be a little harder than it needed to be; there was a bug that severely reduced random encounters - you might go through a whole dungeon and fight one or two random battles - making your teams severely underleveled. Its since been patched out though.)
 

KingDoofus

Scholar
Joined
Jul 9, 2015
Messages
111
Yeah, hero combos seem useless.
Depends on the combo. Some of them aren't as good as the skills your own units can put on themselves, but oftentimes they're situational. Like Nowa and Lian have a combo that does similar damage to what they'd do on their own, but it bypasses armor, which Nowa can't normally do on his own (it also seems to work on Lian's crit rate, which is way higher than Nowa's). Sometimes it lets you focus your runes on other things; if a unit has a decent combo attack with another character in your party, you can give them a rune that boosts their damage instead of slotting an attack skill on them. And some of the combos (especially later into the game) are extremely good, doing unique things other than damage.


In your opinion, how is the localization?

As far as I've gotten into the game it's... okay. Meh. Fine. Serviceable. I started playing with Japanese voices (which is an option, so if you don't like the English voice actors you can just switch) and my extremely limited understanding of Japanese has let even a dunce like me realize they're not being super literal and taking a more "close" approach. Like, a character is being friendly and calls another person "brother/bro" and it's translated as "cousin." People make jokes or say doofy shit and the translation doesn't particularly try to approximate it. I've heard there's "woke shit" in here but I haven't found any. Honestly though, I don't really... give a shit. This isn't Disco Elysium (or insert whatever game you think has a good, nuanced story). Thus far, the story seems to be about a teenage virgin gathering up an army so he can punch a smug dickhead in the face. Not much more, at least as far as I've gotten. If the translators turned "Whoa, what's that?" into "Well, slap my ass and take me to a rodeo!" I don't really care. I don't think this story is good enough to begin with for it to be getting the kind of attention it's getting. But that's just my dogshit opinion.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,041
A lot of these translations don't strike me as particularly woke, but they are really bad nonetheless. It's like someone who'd never heard of king arthur trying to translate a story about honourable knights going on a quest, and making pro wrestler references instead because that was their only insight into warriors.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,939
oh, so chud is that guy. no idea how it's in russian because i recruited him much earlier than milana.
 

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