Yes perfectly fluid motion with GSync is just a 'meme', good one.This is your brain on 120 FPS memes. I've been playing Bloodborne and it's amazing how shitty 30 FPS looks at first when you are used to 60, it's equally amazing how after a couple hours the brain adjusts and it's perfectly playable. 60FPS is more than enough.Well when you think 60 FPS is good, of course 58 wouldn't bother you
30 FPS isn't even action gaming at that point, you're just engaging in a point and click adventure
Keep justifying that monstrous purchase to yourself.Yes perfectly fluid motion with GSync is just a 'meme', good one.This is your brain on 120 FPS memes. I've been playing Bloodborne and it's amazing how shitty 30 FPS looks at first when you are used to 60, it's equally amazing how after a couple hours the brain adjusts and it's perfectly playable. 60FPS is more than enough.Well when you think 60 FPS is good, of course 58 wouldn't bother you
30 FPS isn't even action gaming at that point, you're just engaging in a point and click adventure
https://www.enqform.capcom.com/form/pub/form1/dd2_en2
Capcom has made a feedback survey that you can fill out. No guarantee they'll read anything, but you can at least use it to submit any complaints or requests you might have through an official platform.
Keep justifying that monstrous purchase to yourself.Yes perfectly fluid motion with GSync is just a 'meme', good one.This is your brain on 120 FPS memes. I've been playing Bloodborne and it's amazing how shitty 30 FPS looks at first when you are used to 60, it's equally amazing how after a couple hours the brain adjusts and it's perfectly playable. 60FPS is more than enough.Well when you think 60 FPS is good, of course 58 wouldn't bother you
30 FPS isn't even action gaming at that point, you're just engaging in a point and click adventure
Yup. FPS isn't the problem, colour bleed combined with white-to-black time is the problem (I'm sure there are industry terms for this). This is purely a monitor hardware thing. ONE DAY I'LL GET MY WIDESCREEN CRT AND I'LL SHOW ALL OF YOU, YOU'LL SEE!Yes perfectly fluid motion with GSync is just a 'meme', good one.
I am monster hunter nut and MH GS has nothing on Warrior "feel".
That's actually a good bait
Pawns do learn from your behaviour in the first game. It's more noticeable if you run the same class as the pawn, they'll start to imitate your ability usage and what you attack. You can teach them to use spring board for example, or to break crates or open chests for you (pretty useful in BBI to avoid traps - also hilarious to watch a worm eat them).That's actually a pretty good bait
He starts by being "earnest" and "honest", then gradually moves on from being disingenuous and to outright bullshit
I like how he even incorporates the old "teach pawns cool tricks" - for reference this was a common meme myth found in DD threads on /v/ even before the DDDA pc port release - funny seeing newfags still falling for it
8/10
Bermuda Triangle.I really don't understand the map design.
Why are there THREE camp sites within sight of each other at times?
Not enough space to fully express my disgust, but I think I got the big ones in the other field.https://www.enqform.capcom.com/form/pub/form1/dd2_en2
Capcom has made a feedback survey that you can fill out. No guarantee they'll read anything, but you can at least use it to submit any complaints or requests you might have through an official platform.
Can confirm. I've been maining archer from the very start and I feel like the most useless member of my whole party. Kind of depressing to be honest. Her most powerful skill, heavenly shot, doesn't do all that much damage considering the wind-up time and fact that it drains your entire stamina bar. I'm kind of shocked at how useless she is. If I rolled with a two-person party I'd probably be fucked.Archer falls off a bit later on I've heard so that might be a good option.
They can now change the properties of weapon skills as wellThe good news is modders are already at work creating a proper hard difficulty
Smaller LanternThe oversized lantern at your belt is 5k poly.
Enemies don't become stronger in ng+? That's a dumb oversight if true.Saw an interesting comment regarding the game's difficulty (or rather lack of thereof)
Since the pawns wandering in the open world scale to your level but the type of monsters don't (ie first area will only have the weakest goblins and the regular cyclops/ogre/minotaur) once you enter NG+ and start going through the game again the wandering pawns will be strong enough to take on many of the random minibosses by their own. Allegedly you'll some times see NPCs fighting a cyclops or ogre only for it to be half dead once you make your way over to it.
Beastren (in the story) are definitely an allegory for oppressed black people, which is hilarious because it usually comes off as insulting even though that probably wasn't Capcom's intention.
Same as the last game bruv, and this ain't dark souls for ng+ to really have any worthwhile impact.Enemies don't become stronger in ng+? That's a dumb oversight if true.Saw an interesting comment regarding the game's difficulty (or rather lack of thereof)
Since the pawns wandering in the open world scale to your level but the type of monsters don't (ie first area will only have the weakest goblins and the regular cyclops/ogre/minotaur) once you enter NG+ and start going through the game again the wandering pawns will be strong enough to take on many of the random minibosses by their own. Allegedly you'll some times see NPCs fighting a cyclops or ogre only for it to be half dead once you make your way over to it.
I cannot believe that enemies don't scale up at all in NG+, is that true?
Ohwell. Just gives me more incentive to delete my save and play as a warrior.Same as the last game bruv, and this ain't dark souls for ng+ to really have any worthwhile impact.