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Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,227
I'm not a fan of some of the changes to the movement of your character in this. In the first game it was much more snappy and arcade-like. Your character stopped on a dime and only went a little bit further due to inertia when sprinting. Here even if you run without sprinting you still move a bit further after you stop, also the turn animation is longer, you slide off most slopes and can trip/stumble when running over certain objects. I guess it's more realistic but it makes the platforming when hunting for hidden items/chests more annoying than it needs to be.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,017
I'm not a fan of some of the changes to the movement of your character in this. In the first game it was much more snappy and arcade-like. Your character stopped on a dime and only went a little bit further due to inertia when sprinting. Here even if you run without sprinting you still move a bit further after you stop, also the turn animation is longer, you slide off most slopes and can trip/stumble when running over certain objects. I guess it's more realistic but it makes the platforming when hunting for hidden items/chests more annoying than it needs to be.
People tend to dislike this, but I love having that weight and momentum behind my movement. In general it feels like my character is actually interacting with the world and moving within it, rather than floating on top of it.
 

H. P. Lovecraft's Cat

SumDrunkCat
Joined
Feb 7, 2024
Messages
1,440
So I'm 30 hours into the game and the gameplay is really good. But I'm afraid this game has failed in one important aspect: soundtrack.

I cannot for the life of me remember anything unique, nothing like the first Dragon's Dogma, playing. What the hell happened here? Did the devs also realize their game's soundtrack was bland as fuck and that's why they put out original Dragon's Dogma music and sounds as paid DLC for the sequel?
It's mostly fine but yeah none of the original stuff is memorable. Doesn't matter, they brought back the most important track.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,017
The music is certainly more understated and "immersive," but I've found it really pleasant overall. Some of the exploration tracks are incredibly soothing and relaxing.
 

H. P. Lovecraft's Cat

SumDrunkCat
Joined
Feb 7, 2024
Messages
1,440
People finishing it in 40 hours or less are using a lot of fast travel and hiring high level pawns. Basically playing on EZ mode, which is fine if you wanna do that. I feel like you're sort of missing the whole point of Dragon's Dogma and cheating yourself out of a unique experience but it's your money, play how you like. I can easily see myself sinking around 70 hours into it. But it's clearly not a 200+ hour game like Elden Ring. It lacks the size and filler shit.
Speaking of which I'm not seeing any signs of this so called "adaptive difficulty". Has anybody looked deep into it? As far as I can tell the game can be as hard or easy as you want it to be. It's entirely up to the player. If there is infact adaptive difficulty it's totally pointless.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,050
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I'm wondering if they're doing a Starflight or Super Mario World, where you can finish the game in no time at all.....if you play it like an autistic spastic who didn't actually buy it to play it lol.
I see no other reasonable explanation.
Pretty sure they're not talking to anyone, not discovering side quests, and just bee-lining the main quest and then thinking the game sucks when they missed the point of it.
 

Orion

Cipher
Joined
Jun 27, 2014
Messages
148
Having not played the first one, this is the first game that managed to make me feel like I had to plan my adventuring by looking at the map and making sure I have enough supplies before heading out of the city and I appreciate it for that.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,991
I'm not a fan of some of the changes to the movement of your character in this. In the first game it was much more snappy and arcade-like. Your character stopped on a dime and only went a little bit further due to inertia when sprinting. Here even if you run without sprinting you still move a bit further after you stop, also the turn animation is longer, you slide off most slopes and can trip/stumble when running over certain objects. I guess it's more realistic but it makes the platforming when hunting for hidden items/chests more annoying than it needs to be.
fuck, just did thief chasing quest in dd1. don't even want to imagine how it would play in dd2...
 

Herumor

Scholar
Joined
May 1, 2018
Messages
563
don't even want to imagine how it would play in dd2...
Funny you should say that. It's not a thief chase, but you do have an opportunity to chase some NPC that's stalking you. It's over pretty quickly though, you can easily overtake him when sprinting and the tackle latches on smoothly.
 

Robber Baron

Savant
Joined
Jun 15, 2020
Messages
941
this is the first game that managed to make me feel like I had to plan my adventuring by looking at the map and making sure I have enough supplies before heading out of the city

Realms *cough* of Arkania
Remakes
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,617
Location
Nottingham
I'm really looking forward to seeing what the general finish time is on here compared to Normie-ville.

Fingers crossed I'll be seeing a lot of 40/50+ hour finishes so I can tear the cunts a new one.
 

Herumor

Scholar
Joined
May 1, 2018
Messages
563
I'm 20 hours in and I haven't even touched the main quest yet lol. I'm about ... level 25-ish? Yeah I just like exploring at my own pace.
I ended up exploring a bit too much, wound up in the Beastren nation territory, which then later triggered some other quests that I'm not sure I can actually do, but will try and see what's possible.

I got a mission to escort some noble from town to the west, the one where you got the scrap store, and I'm supposed to escort an oxcart to the capital of the Beastren, but I haven't even gone through the gate yet, I've gone the other way around through some caves and across the coastline.
 

kites

samsung verizon hitachi
Patron
Joined
Jan 30, 2015
Messages
441
Location
hyperborean trenchtown
RPG Wokedex Strap Yourselves In Codex Year of the Donut
A lot of the MQ is pretty easy already at early levels or just non-combat story beats (having finished the first chapter so far) and has some big rewards (such as a portcrystal). You may want to mix one quest into a session every once in awhile.

edit: Also note you can talk to npcs or go places in the world but certain side-dialogue/quests or things won’t trigger until certain parts are hit in the MQ
 
Last edited:

Herumor

Scholar
Joined
May 1, 2018
Messages
563
Yeah, I was just too busy wandering around and occasionally getting my ass kicked - first encounter with a drake ended up in a complete party KO, the biggest dunk of it being the drake grabbing me in its hand and just tossing me off to the Brine.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,706
20+ levels in and figured I'd go to the vocation quest.

"Get a Greatsword from this quest."

Already went to that place and sold the greatsword.

Had to take an ox cart to a far off village. Brought with me a little girl who wanted to go like halfway across the world so that worked out, though her reward of 1,500g for taking the fantasy version of a 747 was kinda bullshit. Had to spend dosh on a 2nd great sword to complete the vocation, just hemorrhaging money everywhere. On return trip back, oxcart gets triple ambushed by a troll, wolves, and goblins. Ox dies. I have to walk all the way back to the capital.

:negative:

On the flipside, I also went and talked to what I think is the main quest guy and managed to turn in two quests immediately since I'd been footing around the entire world for so long.


Some more kino:

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AFEE0A3C7447731A97FDF62CAEAB511C36BF4997
 

Dishonoredbr

Liturgist
Joined
Jun 13, 2019
Messages
2,121
TIP: Never use Frigor or ice spell against Ogres. Not only those bithes are resistant, but they will pick up the Ice cubes and beat the shit out of you with it.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,592
Not sure if anyone posted this already, the DD2 review from the world's greatest video game scotsman, Worth a Buy:



"An infestation of fucking filth"
"1/10"

Hahahaha.

I dislike YouTubers who always get so involved with the politics of a game, by which I mean corporate greed, and performance that they are unable to really critique the deeper mechanical problems. 1/10 tells me he's blinded.
 
Joined
Dec 17, 2013
Messages
5,196
To be fair, if I was being fleeced like this (microtransactions for basic character options), I would be too angry to shit on deeper mechanical problems too.
 

Dishonoredbr

Liturgist
Joined
Jun 13, 2019
Messages
2,121
Not sure if anyone posted this already, the DD2 review from the world's greatest video game scotsman, Worth a Buy:



"An infestation of fucking filth"
"1/10"

Hahahaha.

So when he going re-review MH World ? Also he straight up lied, calling the game bug ridden. The perfomance is trash , but the game it self is polished.
 

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