it's actually an awesome attack because it can't be blocked.
Reporting back on this again. I'm actually using Special Beam Cannon more, as it seems like the AI improves as I level up. I almost never got my Ki Supers/Ultimates blocked before but it's happening more often now. I just finished Frieza saga. And also did Vegeta mission 4 for Final Flash, which he blocks so well. To the point where if I train with him again for fun, Final Flash requires me to really get him stunned or in some position to use it. I use Special Beam Cannon against him instead.
Though it could also be because I had been using Scatter Kamehameha a lot before. The scatter part is harder to block since it comes from all directions and also has a delay which I don't think the AI is good at dealing with.
I'm rather glad that I have to spend a lot more time figuring out my builds now. I like decision making.
With DLC 3 level cap, you can cap out more than one base stat at 100 without detrimental effect overall.
Oh okay. I have no problem wanting to get Basic and Ki Super high. I already noticed that almost all clothes with Basic+ have KiStrike- but whatever, some only touch one of them. Or otherwise I can just use my base clothes. Because my Stamina and Health as a Namekian is already pretty high, don't really need points (plus high Stamina has the Con of taking longer to recover from guard break).
I really wish Ki affected how much Ki you get from Basic Attacks. Or the alternative of passive Ki recharge for every race, Humans with faster. It's not that I want to avoid doing Basic attacks at all, but I feel like I have to spend too much time doing them. I don't want to spam Supers, but my play data shows 70% Basics with something like 10% Ki Supers.
Plus Ki is kinda a borderline stat. Whether low or high Ki, you're still spending the same amount of time charging up your Ki. The main benefit of having a high Ki is being able to pull consecutive Supers. Low Ki just means you have to switch between Charging/Building Ki more often. In other words high Ki just gives you a larger reservoir, but the filling up of the reservoir is at the same speed whether your Ki attribute is high or low.
OTOH Stamina has more significant pros and cons. High stamina reservoir is a lot more important than high Ki reservoir because being able to pull off multiple Vanishes within a short amount of time is just... more beneficial. I just feel like you're spending the same time building up Ki no matter how high your Ki is, and that it just increases your reservoir is a very weak benefit.
But I could be wrong, and that pulling off consecutive Supers is very useful.
Plus the passive recharge of Stamina gives you more options on how to recharge your Stamina, whereas Ki is just go to Basic melee attacks or Charge up. Also nice decision making in that too high of Stamina risks a too long recovery from Guard Break as mentioned above.
I mean for one thing, Basic Non-Super Ki Blasts are almost useless except for interrupting. Which Basic melee can do anyway with the addition of building up Ki.
Also, looking good no matter what you're doing is extremely important, given how most of the entire playerbase seems to be making horribly unpresentable faggots who don't even follow the naming conventions.
Yeah definitely.
I spent a while on naming conventions. "Baby Piano" is my Namek. Baby possessed
I think for my Alt I really want to do a Basic Attack build with little reliance on Supers for damage, more-so Supers for utility. I don't want to be a max Health tank though, so perhaps I'll increase Ki a bunch so I can pull off utility Supers. Maybe a few points in Supers for a surprise damage Super now and then. Kinda annoying that Nameks actually a lot of fun with Basic Attacks because of their Dhalsim. If I can get the Dragonballs, high chance I'll respec like that instead of waiting for an alt.
Still gotta learn the combos (which I am so lazy to do, since I basically just use them to build Ki), do better Just Guards (I'm getting better with those), pull off 1-bar Vanishes more (and figure out the 0-bar ones), and try real hard to master the cross-up. Mebbe see if I can find any more use for Basic Ki Blasts.
I suppose I can just pump points into Basic Attacks now? The points in it are actually decent. I have like 50 in Ki Supers, 0 in Strike Supers, and then ~15 each in Health, Stamina, and Basics. Kinda going with the flow - if I feel like I need more health for missions then I'll add more health, etc. but currently I'm good enough to barely lose health.Stamina I plan on getting 6 bars eventually but I'm not terribly in a rush. And putting a bunch in Ki Supers really is just to finish fights faster lol.