All the companions getting endless heart dialogs bugged me. No, they don't go away if you ignore them once, not all of them anyway. It felt unrealistic and stupid that they were all Hawke-sexual. I don't really give a fuck if you disagree, nor do I give a fuck if you choose to frame that as some kind of pent-up homophobia. I'm 100% okay with well-written homosexual characters. I am not okay with sexbots eager to come on to me filling up my entire roster.
There's tons of heart icons available for you to pick, yeah. Even for the characters who aren't even romanceable. The option to flirt will not go away even if you tell Isabela and Anders that you're not interested, but they will only proposition you once. Merrill, Fenris and Sebastian don't ever voice any feelings toward the PC, they're just happy to comply should Hawke-senpai ever notice them.
And hey, I know better than to mistake general Codexian linguistics and tastes for simple homophobia. I may be a Biodrone but shit, I play Fallout as well, you know?
All right, that was probably the worst lingual handshake ever, but whatevs.
LGB content isn't the problem there. The whole "in your face approach" is, something that Bioware is incapable to avoid. Player-sexual and the heart icons every third dialogue are the latter shit in their games. It doesn't feel like talking to your teammates, it feels like going to a whorehouse and choose your fuckdolls.
Yeah, I get where you're coming from. Only reason I chose to ask a question is because I never felt like DA2 ever rubbed its LGB content in your face - it was simply there if you wanted to, like a sweet little gay doll-house in the corner of the room should you ever feel like imagining having a tea party. So it confused me where those feelings were coming from.
ME3 was much worse in this regard, with Traynor and Cortez pretty much wearing neon signs of "I'm your gay option." Traynor is introduced with a most awkward attempt at comedy which just
happens to contain information that she's totally into ladies, and Cortez spends most of the game talking about his dead husband. While there's theoretically nothing wrong with having a grieving gay guy, I feel it's creepy as hell to introduce a character who essentially makes his personal arc about his newly lost love life and how some Shepard dick can get him in a better mood. Looking at DA2's NPCs that mostly just sit there all quiet-like until you proposition them feels like the subtlest piece of writing ever in comparison.
But yes, I'm quite aware that "I think ME3 did it worse" is not really a way to say "but DA2 did it well."