* Simulate damage from combat beyond simply losing health.
o Rest after a fight so you are prepared for your next encounter.
o After a major battle or after catching a disease, take several days to gradually heal. Slowly allow yourself to do more physically demanding activities.
o Have injuries consistent with the situation. When hit by arrows, assume the body part struck by the arrow is injured.
o If your leg has been damaged, you need to walk rather than run. You can represent limping by toggling sneak mode on and off.
o If your arm is injured, you may not be able to wield a weapon until healed. Or if your shield arm was injured, you have to fight without a shield, or switch to a one-handed instead of two-handed weapon.
o If you are injured in the head you might want to use less powerful or simpler spells, or not cast spells altogether, as they require attention and focus.
* Set additional limits on your character's health. Force yourself to reload the last save game if your health falls below a certain level, or if you are hit by more than a given number of arrows.
* When combat is too difficult, you might be scared and run instead of fighting. Perhaps after getting injured you become scared and flee.