A lot of games have Roland in their setups but they're just general midi and sometimes use shit like drum kicks in places of attack sounds, which is awful. Then there's a game like M&M: World of Xeen that uses some kind of Roland sound canvas that I can't for the life of me figure out how to set up in DOSBox. I wonder how that'd sound with your WinGroove midi.
well, you can glance at these:
http://www.4shared.com/rar/CwDQgBE5/wingroovesamples.html
A couple of Ravenloft tunes and an Ultima 8 tune; midis converted from original xmis and mp3s made from their WinGroove rendition. At least in terms of generic windows synthesizers (or good old Adlib) the difference is startling.
I truly hate how Windows 7 removed the option to simply choose midi output in control panel, makes everything even more tedious dicking around with registry.
Does it? LOL, and people still say it is as good as xp?