KoolNoodles
Arcane
- Joined
- Apr 28, 2012
- Messages
- 3,545
Just a little bit at the end for this fine(overpowered Sauromatia, I readily admit that. Though I didn't use the indy "recruits" as much as one would think ) game. I'd like to do it again some time(LA?).
Not much was left in the end, but Greece, faithful ally, stayed true.
Various graphs that show the rise and fall of nations, and you can guess the rest(forts/income) from province leaders.
Look at Greece's very respectable research! I had shifted most(half) of my mages to combat, but still that is pretty impressive and was the only surprise at the end. Maybe should have back stabbed me?
Well, maybe not.
Most of my forts looked kind of like this by the end(but mostly monthly cross breeding chaff rituals + archers).
The (late) dominion push.
Gem income was pretty even for most of this "low magic" game, though of course blood slaves don't show up(No really, they never show up! What do I have to do to get some blood slaves in this game??! ).
And lastly, a to Grimwulf 's heroes. Tough women.
Mraston LA game in the future?
Not much was left in the end, but Greece, faithful ally, stayed true.
Various graphs that show the rise and fall of nations, and you can guess the rest(forts/income) from province leaders.
Look at Greece's very respectable research! I had shifted most(half) of my mages to combat, but still that is pretty impressive and was the only surprise at the end. Maybe should have back stabbed me?
Well, maybe not.
Most of my forts looked kind of like this by the end(but mostly monthly cross breeding chaff rituals + archers).
The (late) dominion push.
Gem income was pretty even for most of this "low magic" game, though of course blood slaves don't show up(No really, they never show up! What do I have to do to get some blood slaves in this game??! ).
And lastly, a to Grimwulf 's heroes. Tough women.
Mraston LA game in the future?