Wasn't Dragon Age somewhat tactical before they butchered the sequel and turned them into some kind of ARPG?
Julian Gollop @julian_gollop 20 hil y a 20 heures
Phoenix Point is our new game - turn based tactical combat - world based strategy - http://www.phoenixpoint.info/
Awesome!There seems to be another one in development
Julian Gollop @julian_gollop 20 hil y a 20 heures
Phoenix Point is our new game - turn based tactical combat - world based strategy - http://www.phoenixpoint.info/
So, excluding non pc games or old games we only got Battle Brothers but it's still in development.
This means that actually it doesn't exist anything in market :-(
Edit: Forgot Massive Chalice suggested by Jimmious, but onestly i really dislike the art direction and visuals
Well, neither is Battle Brothers. I assume X-com style meant 'has a tactical and a strategic layer' since that is what he actually said:Eador's combat isn't exactly like x-com though.
I mean, with strategic part and tactical battles
Not even XCOM has combat like X-COM.Eador's combat isn't exactly like x-com though.
So, excluding non pc games or old games we only got Battle Brothers but it's still in development.
This means that actually it doesn't exist anything in market :-(
Edit: Forgot Massive Chalice suggested by Jimmious, but onestly i really dislike the art direction and visuals
Funny how that works. If you ask for something really specific, then reject what you're given because you don't like the graphics, there aren't a lot of choices left.
Nu-xcum has a strategic layer now?
Nu-XCUM2 still has a shittier strategic layer than battle brothers. Your argument is invalid.Nu-xcum has a strategic layer now?
I mean Xcom 2
More like Moron².Nu-xcum has a strategic layer now?
I mean Xcom 2
I am working on one actually (see in my sig), but there is quite a lot of work left to do. One of the challenges with the formula is that the tactical battles play very differently with swords : you cannot have the same tension you had when one of your soldiers advanced past a corner, hoping he would not eat reaction fire from an alien. Overwatching with magic would not work
I pitched my prototype today to a game business incubator, and the referent didn't see much potential of the formula (it came down to other games already do that/ if no one else has been doing it, it probably won't work).
Fort Triumph is a Turn Based Tactical RPG, with a strategic Meta game that allows for interesting, non linear approaches to solving and beating the game
Fort Triumph.
Coming soon (or not so soon).
Fort Triumph is a Turn Based Tactical RPG, with a strategic Meta game that allows for interesting, non linear approaches to solving and beating the game
https://www.youtube.com/channel/UCE2H1wY5zczY1oNjBaPIPsQ
Nu-XCUM2 still has a shittier strategic layer than battle brothers. Your argument is invalid.Nu-xcum has a strategic layer now?
I mean Xcom 2
That had crossed my mind before, but then, my problem currently would be to get any exposure at all, so I'm pretty sure coming from the most nefarious game community is a plus in my situation.Aren't you worried that your customers will associate you with the Codex? This site is pretty disgusting, after all.
Are you really allowed to namedrop IP you have no licence to in the official steam description of a game?store.steampowered.com/app/409910/
There's this, though Early Access and currently lacking much of a strategic layer.