deuxhero
Arcane
Most of the translation issues are bad editing (though bakemon is indeed a mistake). It's entirely possible they'll fix it for the PC/Switch rerelease.
First impressions, of mostly technical nature after a few minutes...
Performance wise it runs fine (rendering with OpenGL) but not it's a particularly good port by any means.
The options are extremely basic. Very limited resolution Settings but goes up to 4K. Antialiasing is extremely crappy but being able to easily play at 4K thanks to the low system requirements helps to offset that a bit.
Neither models or textures look any more high-res so far, I'd expect everything to be on the level of the PS4 version. (The resource packs do use another format on the PC, so I couldn't check directly yet).
Button prompts are kept as 360 controller buttons no matter which button they are actually bound to. But at least you can rebind the buttons which I guess is laudable considering the circumstances. There's no mouse control to speak of (you can click to press the "A" button but it doesn't matter where the pointer is... kind of irritating).
Overall it's okay for what it is. it's not a worse case scenario poorly optimized ps-vita level compressed assets but it's also nowhere near a polished port.
It's pretty (very) easy unless you play on hard.how is this? is the combat retarded like SMT IV?
how is this? is the combat retarded like SMT IV?
the smirk is definitely shit in SMT IV/Apocalypse. most boss fights pretty much are just finding their elemental weakness and bombard them with their elemental weaknesses. therefore your team ideally must have every element at least 2 of the same elements in a team so you can achieve full smirk bar per turn. MOST bosses also have elemental weaknesses, except for few side bosses and superbosses. most of early battle consist of "guess the elemental weakness!" sometimes you figure out in 1 turn and made the rest of the fight easy, or screw up got their immune or deflect element and you pretty much just have to retry until you get the weakness.how is this? is the combat retarded like SMT IV?
It's similar but less stupid with those "You don't get even get turn because you the game decided so." Moments.I lost count of how many times i got game over on SMT4 because the game decided that was time do hit on every weakness , get 15 turns and insta killing me..
The game is has a good difficulty on hard.
Grinding in this game is actually fun.
Did you make you use of the PlatinumSukamon & tactician usbs to power level?
Yes! It's also a much better monster raising game than Pokemon. Granted, last one I played was White but it followed the same mechanics from the GB days.
I do enjoy it quite a bit, but bear in mind I'm a huge Digimon fan. Digimon Adventure was probably the first TV show I ever got seriously into, so there's a ridiculous amount of nostalgia involved; assembling MetalGreymon, Zudomon and AlturKabuterimon in a same party and shouting out the names of their signature attacks as they unleash hell on their foes is enough to make me happy. The only thing missing is a mod that swaps battle music with Brave Heart.how is this?
Also the female characters are almost uniformly hot, making it a great game to play side-by-side with The Outer Worlds.