Mastermind said:
Overweight Manatee said:
Your definition is considered incorrect by the vast majority of people.
http://en.wikipedia.org/wiki/Metagaming
Your are misapplying the term used for PnP gaming with that used for video games. Out of game knowledge means knowledge you *can't* acquire ingame, not knowledge that you *didn't*.
Correction, I am applying the term used for RPG gaming (which includes CRPGs as well). Seeing how this is the RPG codex, in the General RPG discussion and an action RPG topic I do not think I am misapplying anything. Furthermore, none of the wikipedia definitions limit it to multi-player so you are shooting your own original argument in the foot.
D2 isn't an RPG anymore than any other game with numbers is. Even if it was, PnP != CRPG. Try again. If you look at the wikipedia definitions, the vast majority of them involve some kind of PvP in which tailoring a strategy to a specific opponent is the form of metagaming
Mastermind said:
You can say that pretty much anything is good "in a technical sense", if you make up your own definitions of what makes something "technically" good even though the game is bad.
No, you can't. See Bloodlines for an rpg that, from a technical sense, is shit in every way, from the actual technology to the character system.
OK, whatever. I think Bloodlines is "technically" just fine. Some excellent voice acting, great locations, wonderful atmosphere, fairly good looking for its time. I supposed if you make up terms then you can define what they mean though.
D2 changed an atmospheric and deadly Diablo into a H&S spam skills and do lewt runs game. The only real redeeming features are that it looks really good and ADHD people like to do lewt runs.
Useful actions available to warrior in diablo: swing weapon
Useful actions available to rogue in diablo: fire bow
Occasionally you could use a staff or a spell, though if I remember correctly they had attribute limitations. I wouldn't know because extensively playing anything other than a mage = retard indicator. The atmosphere in Diablo 1 was superior to D2, but it is the only thing it did better. D1 had grind too, only with a much shittier selection of loot and since it only had one skill per character, the mage was the only one with any real gameplay variety. Diablo 2 is superior in every other way and the extensive character system puts diablo to shame.
You discount the fact that is was actually dangerous, positioning actually mattered, and the player character wasn't faster than every enemy in the game so that they could easily finish any battle without a scratch. D2 is basically My First H&S in terms of how difficult it is.
D1 had plenty of depth because you had to decide what spells were worth buying/learning, balance magic to learn new spells with stats to wear better equipment or perform better, etc. The rogue and warrior had to do plenty of spell casting in their games, their weapons only handled single targets which meant groups had to be tackled with finesse and good usage of cheap but effective spells. Stun locks raped you up the ass in D1 if you messed up and got surrounded.
D2's character customization is as simple as finding (or have given to you) the best items you can get and then killing 10000 things to get better items.
WC3/TFT was lackluster, though probably their best since SC. The fact that it was basically a set up for WoW was bad though.
WC3 was shit. Anyone who disagrees should be given the dumbfuck tag. And I'm not saying this just to mock your next comment, I actually mean it. Warcraft 3 was the biggest pile of shit to come out of Blizzard's gaping asshole.
It had decent MP eventually and custom maps were great. SP was at mildly difficult on the hardest settings even if it was a bit Derp, so whatever. TFT was definitely the beginning of decline towards WoW...
WoW was shit. Anyone who disagrees should be given the dumbfuck tag.
I've played WoW for only a couple of days so I wouldn't know. It didn't strike me as any better or worse than all the other mmorpgs I've played, though at the same time Guild Wars is the only one I played extensively since I refuse to pay monthly fees.
Coincidentally, the majority of MMOs are shit, so if you rate WoW as an average MMO then we are in agreement. Cool.
SC2 had possibly the derpest and most insulting SP that I've seen. MP is decent, but not through lack of Blizzard trying to screw it up (unbalanced as fuck for several months as the entire playerbase bitched until they got off their ass to fix it).
I never bought SC2 since I heard they turned Mengsk into George Bush.
Played the multiplayer during beta though and it was quite a bit of fun. Definitely miles above Red Alert 3.
You made the right choice not buying SC2 then. Though saying that the MP is better than RA3 means about as much as saying that F:NV was better than FO3. It isn't hard to beat shit.