Trash
Pointing and laughing.
I only played the start / first day to not spoil it for me. It has strong points (base building, group management, survival), but I'm sceptical about the zombies. I was missing a stealth mechanic to avoid a larger zombie group. I have the impression that you will not see a lot of zombies, only some small groups which pop up here and there depending on your noise level.
Zombies grow in number regarding the area you're in and they can really swell to a mob when you're attracting too many of them through noise. Not to mention that those they kill also rise up as undead. You can btw sneak up on lone zombies. They did this pretty well as far as I'm concerned.
Another thing that bothered me was that you can't talk with looters. It's instant fight of life and death. This bothers me the most bacause they said they want to focus on the human relationships.
Still, I'm really looking forward to it.
Early beta had little to no interaction. They did however promise that later betas would have more of it. With npc's, events on maps and factions and all. Would be disappointed if they never did implement this.