Should I be playing this keyboard and mouse?
Despite its hardcore trimmings, it is a surprisingly not so difficult game once you learn how to play. I also think they listened too much to the casual whiners during development, the last area of the game went from being sparse on wood and nails to being laden with it. When i first played it during one of the alphas nighttime on swamp was genuinely difficult because you'd have to constantly be running and gunning due to poor barricade coverage. Now in the final version, i spend many nights barricaded in one room sitting behind a closet with my shotgun and usually never have to deal with more than one or two enemies breaking through max.
Ironically the old woods or whatever might be the hardest area in the game now because very few wood piles and red chompers every night that seem to beeline for barricades to smash them down.
Despite its hardcore trimmings, it is a surprisingly not so difficult game once you learn how to play. I also think they listened too much to the casual whiners during development, the last area of the game went from being sparse on wood and nails to being laden with it. When i first played it during one of the alphas nighttime on swamp was genuinely difficult because you'd have to constantly be running and gunning due to poor barricade coverage. Now in the final version, i spend many nights barricaded in one room sitting behind a closet with my shotgun and usually never have to deal with more than one or two enemies breaking through max.
Ironically the old woods or whatever might be the hardest area in the game now because very few wood piles and red chompers every night that seem to beeline for barricades to smash them down.
Pretty much true. As I wrote earlier, ideally rep gain would be halved and loot made more scarce. Would be nice if Chapter 1 enemies dealt more damage and had more aggressive movesets as well.
That being said, I figure that people going into the game fresh, without dozens of hours of early access experience, won't figure out how to play optimally until their second playthrough.
I suppose the relatively forgiving dynamic an experienced player is likely to settle into is also well suited for Nightmare difficulty.
Played and finished. One of the best survival horror games in the past few years. Also as a meaningless side note, the ending area made me wish for a sequel in a grim city.
there is a lot of ammo and guns in the second chapter.Is there way to get lots of bullets so I can shoot monsters?
Got the newly released PS4. Awesome game so far. Genuinely macabre and terrifying, with well used surreal motifs.
Now, how da fuck am I supposed to fight Chompers? I got to the 3rd hideout (Old forest) but I'm finding it impossible to survive the night. Im even planning to go back to 2nd hideout and make incursions into old forest from there.
Also, anyone else afraid to play this alone at night?
You mean besides Hotline Miami?It took indie potatoes to make a game with oneiric story that actually works. I've had no idea this shit is possible.
best way is to wait in the second hideout. Third isn't worth the risk.Still waiting on the tips for fighting Chompers. Preferentially with a shovel. Hehe
Now, how da fuck am I supposed to fight Chompers?
I've found third is doable if you grow some balls and take the war to them. Spread some glass in the ground (it's the cheapest trap), use shovel for small enemies (like the banshee babies) and shotgun to chompers, and be ready to run around the house a bit to get some space between you and them (or simply run for your life if dawn is near). It's a different reflex from the previous hideouts where you just needed to hide quitely in a corner. Granted, some nights the RNG will throw more than you can chomp (hehe) and I WILL die anyway, but at least I can manage some nights now. And that fat 200 rep from the merchant is worth it.best way is to wait in the second hideout. Third isn't worth the risk.