Demo.Graph
Liturgist
- Joined
- Jun 17, 2018
- Messages
- 1,023
You're out of the dark.
Character sheet
RPG system
Character sheet
This will be filled in gradually.
Last changes in levels are denoted by "+N" ("0+2" is 2). New skills also have "+" in the beginning.
Major stats
Physical stats
Strength 0 +2
Endurance 0 +3
Dexterity +1 +1
Mental stats
Intelligence 0 +1
Willpower +1 +1
Perception 0 +2
Social stats
Presense 0
Composure 0
Empathy 0
Skills
+ Athletics 0 +2
+ Concentration 0
+ Persuasion 0 +1
Crafts
+ Aviculture 0 +1
+ Art (mosaics) 0 +1
+ Herbalism 0 +1
Knowledges
Algeid language 3 (barely literate)
Empire knowledge 2
Reputation
St. Orzen's tenement - ancestor, good (+1)
Imperial court - ancestor (?)
Other notes
Luck +2
Mark of Shimmering Debt
Inventory
A pale bluish stone from the necropolis.
Last changes in levels are denoted by "+N" ("0+2" is 2). New skills also have "+" in the beginning.
Major stats
Physical stats
Strength 0 +2
Endurance 0 +3
Dexterity +1 +1
Mental stats
Intelligence 0 +1
Willpower +1 +1
Perception 0 +2
Social stats
Presense 0
Composure 0
Empathy 0
Skills
+ Athletics 0 +2
+ Concentration 0
+ Persuasion 0 +1
Crafts
+ Aviculture 0 +1
+ Art (mosaics) 0 +1
+ Herbalism 0 +1
Knowledges
Algeid language 3 (barely literate)
Empire knowledge 2
Reputation
St. Orzen's tenement - ancestor, good (+1)
Imperial court - ancestor (?)
Other notes
Luck +2
Mark of Shimmering Debt
Inventory
A pale bluish stone from the necropolis.
RPG system
I plan to generally keep the rolls to myself, but here's general description of the system so you could make sense of scale.
Generic roll is edge-exploding 3d6 + Stat + Skill vs difficulty.
Only skill matters sometimes (no amount of intelligence would allow you to speak foreign language by itself).
Edge exploding means that:
- if 18 is rolled, we add d6-1, and keep on adding d6 for each 6 on subsequent rolls.
- if 3 is rolled, it's a critical failure, add d6, and keep on adding d6 for each 1. Number of "1" signifies the scope of failure.
Skill lvl 8 is proficient (e.g. free use of language), lvl 16 is mastery (e.g. great writer), lvl 25-30 is human maximum, barring special cases.
Skills need 1 SP to reach lvls 1 to 5, 2 SP @ 6-10, 3 SP @ 11-15, etc.
Ordinary folks get 2-6 SP per season depending on intensity of training (usually 1-2 at main job for adults) or 8-24 SP annually. A person needs 12 years to go from skill lvl 0 to 20 at 4 SP annually.
You may "take 10" on a roll, if there's no stress.
You may "take 15" or "take 18", if there's plenty of time to try (5 and 10-20 times, correspondingly).
Those shouldn't really be necessary, really.
Generic roll is edge-exploding 3d6 + Stat + Skill vs difficulty.
Only skill matters sometimes (no amount of intelligence would allow you to speak foreign language by itself).
Edge exploding means that:
- if 18 is rolled, we add d6-1, and keep on adding d6 for each 6 on subsequent rolls.
- if 3 is rolled, it's a critical failure, add d6, and keep on adding d6 for each 1. Number of "1" signifies the scope of failure.
Skill lvl 8 is proficient (e.g. free use of language), lvl 16 is mastery (e.g. great writer), lvl 25-30 is human maximum, barring special cases.
Skills need 1 SP to reach lvls 1 to 5, 2 SP @ 6-10, 3 SP @ 11-15, etc.
Ordinary folks get 2-6 SP per season depending on intensity of training (usually 1-2 at main job for adults) or 8-24 SP annually. A person needs 12 years to go from skill lvl 0 to 20 at 4 SP annually.
You may "take 10" on a roll, if there's no stress.
You may "take 15" or "take 18", if there's plenty of time to try (5 and 10-20 times, correspondingly).
Those shouldn't really be necessary, really.
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