150 gold units and you have to spend gems to cast rituals on them, then refresh them frequently. I think it better be good at this price.In front of them its just basic goblin units.Coul do better with many factions with lot less hassle and lighter cost.I don't even know what to say about that.
They need to implement a Chinese and an Ancient Greek faction. Right now, my two favourite historic/mythological factions are missing.
Something I've noticed is that having a huge army isn't necessarily the best thing to do, although it depends on your army and unit types.
What I'm doing wrong?
Guys, enlighten me how to use properly the Necromancer.
I get incredibly little gold and no resources, and my only chance is to hunt for battlefields and graveyards to summon chaff that gets mauled down by deers in short order. I can try to focus on hands, but the resource requirements for the Good Old Rituals (that were the natural objectives of Necromancers in CoE3) are kinda harsh, and the AI is keen on sending me 100 or so footmen before I can get more than 6 hands par turn.
In CoE 3, you focused on Lichdom/Vampyrism, and I think here it's the same, but the time requirements seem to be a bit harsh before the built-in bonuses of the AI get outta control. Or I should focus on TwiceBorn mages and expansion in Hades?
What I'm doing wrong?
You are doing nothing wrong, the necro can be incredibly gimp or massively overpowered acording the map ressources and opponents. If you get many hands and the good rituals you can steam roll. You need stygian path to move fast via hades, dark knowledge to find battlefields. If you cant get enough ressources on mainland ,its worth fleeing to hades when you can .Turtle there ,as the major summons are better and basic troops are unmatched,death knights commanders etc. You can hold fortresses in hades just buying 5 spectral arches for 150 gold in each of them. Should make you impossible to beat as no one will venture in hades. Then you can come back with planar walk and steamroll.Guys, enlighten me how to use properly the Necromancer.
I get incredibly little gold and no resources, and my only chance is to hunt for battlefields and graveyards to summon chaff that gets mauled down by deers in short order. I can try to focus on hands, but the resource requirements for the Good Old Rituals (that were the natural objectives of Necromancers in CoE3) are kinda harsh, and the AI is keen on sending me 100 or so footmen before I can get more than 6 hands par turn.
In CoE 3, you focused on Lichdom/Vampyrism, and I think here it's the same, but the time requirements seem to be a bit harsh before the built-in bonuses of the AI get outta control. Or I should focus on TwiceBorn mages and expansion in Hades?
What I'm doing wrong?
It's almost as if it has been made by the same people that also did Dominions!I love how absurdly unbalanced this game is.
Picked this up a few days ago. Still learning how to play when I've got time to but what's stood out right away is the music ad how much it sounds like older stuff I haven't heard since the late 90s, like the Civ II soundtrack.
You have to realize that there are multiple planes... so the map size is fine. With players derping in the inferno, void, hades or elemental planes,
I DLed a mod to give everyone guardian statues in their home town to keep the AI from dying early, but it's of little use the game decides to spawn 3-5 of them within sight of each other.