MRY
Wormwood Studios
Btw. Aren't you a lawyer? To quote Mackie Messer: "What is a bank robbery versus starting a bank?"
Obviously I take a different view of lawyers!
Btw. Aren't you a lawyer? To quote Mackie Messer: "What is a bank robbery versus starting a bank?"
You have to. But at least take my last statement about anger and unhappiness into consideration.Obviously I take a different view of lawyers!Btw. Aren't you a lawyer? To quote Mackie Messer: "What is a bank robbery versus starting a bank?"
Now if we take look at your previous posts... hm.. Anger can only lead to intemperance, if the anger is unjustified. ( "Megamind - Metroman's dispute" kind of talk ) At least it made you smile (judging from the smiles in your post). Now look from the balcony of your house at the pacific with your face in the afternoon sun and say "America, fuck yeah!".I don't draw a strict distinction between the two -- I think being angry without feeling sorrow for the things that make you angry can lead to intemperance, just as feeling sorrow without anger can lead to impotence. Both seem important emotions. I was being a bit facetious in saying I was wallowing in sorrow.
But I disagree that the harm they did can be measured in an individual's lost $10 or even the aggregate $60k or whatever it was they stole. They also stole people's hopes and excitement for the game and faith in small developers seeking modest crowdfunding. The enthusiastic generosity of the gaming community, and its instinctive support of the little guy, is a beautiful thing (I don't want to pretend there isn't also a pettiness and vindictiveness in parts of the same community, of course), and scammers like these diminish and, over time, destroy it. It's like (to use an analogy I over-employ) when post-fall Romans would strip marble off monuments to cook into quicklime for making their hovels, or when someone breaks into a home to steal the silverware. It is a massively negative sum transaction. The value the taker gets is not that great, and in the process, he is destroying something irreplaceable (in the first instance, a monument; in the second, a sense of security in one's home or perhaps a sentimental love of a family heirloom). So too here. These guys got a few tens of thousands of dollars; hopeful supporters lost a few tens of thousands of dollars. So far, zero sum. But those investors also lost many intangible things, and there were other follow-on losses (other developers who couldn't raise money as easily, other games that didn't get made as a result, other gamers who didn't get to play those games as a result, etc.).
I don't mean to sound naive. Every place money or property changes hands, there will be grifters and thieves, and Kickstarter probably made it particularly easy. Maybe people should've known what was coming. But still; shame on the grifters and thieves.