Wirdschowerdn
Ph.D. in World Saving
CoH1 was peak Relic. Just play that folks.
CoH1 was peak Relic. Just play that folks.
And nothing of value was lost.COH1 is almost impossible to play online
Bug? Seems like an anatomically accurate representation of Germans to me.The most fun thing so far are all the strange bugs:
Actually, there is. It wasn't supposed to be available on launch, but in the last moment they said they introduced it, however they didn't update ingame UI, so it still says "unranked." Typical Lelic.there is still no ranked automatch
Reminds me of the initial release of opposing fronts.
Had a shell from a Tiger ping off an engineers helmet, hard to beat.
Gaming died.2023! We should have an epic Command & Conquer in a procedural/infinite size world by now.
fixed2023! We should have an epic Supreme Commander in a procedural/infinite size world by now.
They introduced microtransactions this week for skins along with the standard in game currency system where you can earn points by completing daily/weekly quests, but forgot to disable the ability to earn points in custom games:
Critical reception was good but the community have been review bombing it on Steam. I find it a decent game with some good QAL improvements and four reasonably balanced factions but apparently it angered a lot of fans because it didn't have as many maps, balance passes and battlegroups/commanders as the 10 year old COH2...there's literally people who've played the game for hundreds of hours giving it negative reviews. I don't know about you but the only way I'd play a game for hundreds of hours was if I actually enjoyed it.Did this flop in sales/reception?
Critical reception was good but the community have been review bombing it on Steam. I find it a decent game with some good QAL improvements and four reasonably balanced factions but apparently it angered a lot of fans because it didn't have as many maps, balance passes and battlegroups/commanders as the 10 year old COH2...there's literally people who've played the game for hundreds of hours giving it negative reviews. I don't know about you but the only way I'd play a game for hundreds of hours was if I actually enjoyed it.Did this flop in sales/reception?
Not sure if these redundancies are anything more than the usual house cleaning that goes on after a big release or an indicator of a deeper malaise.
Well the Battlegroups are essentially the same thing - would be nice to have more than 3 per faction though.Not having the commander system from CoH2 was a massive decline tbh fam.