Turrul
Augur
- Joined
- Aug 16, 2014
- Messages
- 212
Well, I started another game in Wales in 867 and generally had an interesting 80 years creating an empire and trying out the seduction approach to my usual eugenics project. Ultimogeniture + legitimising the first child as backup and then the best candidate works great, didn't even bother getting married. I did kind of fuck up by legitimising too many kids and then giving them land. Should have left them as bastards to prevent them from having claims on my stuff. Seriously, that is the last time I will ever give duchies to my family.
Anyway, maybe they did tone down seduction a bit, but I still didn't have any problems with it (but then I restricted myself to lowborn and unmarried targets, preferably after I got them to my court), it was quite easy to find good candidates and some events just give you courtiers with several good traits. Of course, when the AI does it it's still disruptive as hell and likely to end in multiple murders.
Also, I really, really hate those fucking vikings. I get it that I'm playing in the viking age and that Britain is supposed to be viking central. But you'd think that after the first 100 thousand vikings failed to return from my lands they would get the STAY THE FUCK OUT message and look somewhere less suicidal for loot. It's just unbelievably annoying to play whac-a-mole with viking raiders, not a year doesn't go by that at least a couple of groups try it. And every time, raise levies, load them in boats, land them on top of the raiders, dismiss levies and the boats. And my vassals were mostly useless. Finally I snapped and put all my retinues and some cheap mercs on permanent viking-whacking duties, just roaming around with organiser leaders (the AI doesn't expect that and usually starts running for the boats too late) and killing every fucker that lands on my shores.
Going to start another game now, preferably somewhere far away from the fucking vikings.
Fucking Viking boats are some huge hassle, I agree. They should've designed some mechanics back in the Old Gods DLC to make vikings avoid you. Something like paying tribute if you're weak, or some abstracted shore guard forces like what Alfred the Great did would've been enough.