Sulla said:Overall, the release of Civ5 reminds me of the release of Civ3. It's a game with serious balance issues, and gameplay holes all over the place. Multiplayer is completely non-functional right now, unplayably full of bugs and crashes. I've been very harsh on Civ5 since it's come out, probably because I'm so disappointed that the game would be released in such a flawed state. Is this a good game right now? Sort of. It's not terrible, but it's very, VERY rough around the edges at present. Will it become a good game in time? Maybe. Hopefully. That depends on what Firaxis chooses to do. After the various fiascos associated with Civ3's release, I didn't think we'd have to go through this again. Apparently we will.
Meh.denizsi said:I cannot into piracy. My TBP version won't work.
Elwro said:Well, I think the leader animation and his voice are (supposedly) brand new!
Who's paying for games anyway?Metro said:$5 for a new civilization? Sigh.
Yeesh said:Who's paying for games anyway?Metro said:$5 for a new civilization? Sigh.
Just to point out, all civics and most buildings were just bonuses in Civ IV too (only Production raising buildings had direct penalties in the form of Unhealthiness, though you could count Food buildings for the way population raised unhealthiness and unhappiness).MetalCraze said:Civ5 is shit - plain and simple. They basically took a random mediocre RTS, made it turn-based and slapped "Civilization V" label onto it. And then dumbed down everything to the max:
Economics doesn't need any player input. Leave your city be and it will prosper without you because there are always enough of resources. All policies are nothing but bonuses that you just unlock with your culture points. All support buildings are nothing but bonuses (like Granary - +2 to food production wtf). Basically every single skirmish is about getting as biggest bonus-to-everything numbers as possible, building as much units as possible and killing everyone. There is no unhappiness per city thus no rebellions, no need to keep people down with police no nothing - it's just a global unhappiness that slow downs city growth.
They even cut quite a number of techs from tech-tree and removed transports.
Simply put - it's Oblivion of 4X games
Download a demo and see for yourself.
What Elwro said. Plus that's one of the reasons I dislike Civ4 too.Vaarna_Aarne said:Just to point out, all civics and most buildings were just bonuses in Civ IV too (only Production raising buildings had direct penalties in the form of Unhealthiness, though you could count Food buildings for the way population raised unhealthiness and unhappiness).
Furious Flaming Faggot said:What i particularly dislike in Civ V is how the happiness mechanic works. These
ungrateful motherfuckers hate me even though i give them endless supplies of food, prosperity and security just because i can't get them some spice and incense? They sometimes demand luxuries even if my civilization has never even discovered it.