MMXI
Arcane
- Joined
- Apr 28, 2011
- Messages
- 2,196
What? But you are playing multiplayer on your own, not single player. You aren't exploiting anything. Are you exploiting the game when you are playing multiplayer but one of the players drops out for 5 minutes and you continue with their characters under your control? No. Therefore playing multiplayer on your own isn't exploiting anything.mondblut said:A TB strategy, let's say Warlords, is designed to be played by up to 8 players controlling a minimum of 1 race each. The game lets you alone control up to all 8 races without having to modify files or dump saves into different directories. It doesn't check for a player's fingerprints whenever the move is passed. Is it therefore not exploiting and completely legitimate?
The very definition of "exploit" is making an unintended abuse of legitimate features rather than hacking the data or what have you. Creating dozens of dummy characters and pooling their starting items and gold to your primary party is an exploit, an unintended abuse of legitimate features. Using quirks in character import-export routine to clone unique artifacts is an exploit, an unintended abuse of legitimate features. Simultaneously controlling several factions in a strategy in order to advance one of them is an exploit, an unintended abuse of legitimate features. And so is taking an advantage of mp party creation while playing single-player.
It's pretty simple really. Playing 6 characters with 2 players is supported legitimately in multiplayer mode. So is playing 6 characters with 6 players. So why isn't playing 6 characters with 1 player? Why is there some arbitrary limit? If one player controls 5 characters and a second player controls 1, is that legitimate? The game lets you. But when one player controls 6 characters it's suddenly unintended? Why?
Radisshu said:So this is the thread where mondblut realises you can make your own party in BG and goes ballistic?