Thane Solus
Arcane
Hi Guys,
Update: Launch and Dev Talk.
Launched on Steam: http://store.steampowered.com/app/355810/
A new update also launched after 10 days since release, check here: http://steamcommunity.com/games/centauri-sector/announcements/detail/111811318157682882
Dev Talk, Launch info and more.
People liked the game, but some they said its too short and simple, other complained its too hard, and so on. Cant please everybody but overall people liked it.
Its not easy these days to release alone a game on Steam, you have compete with uncurated games which are usually unity default assets scams, or high profile indie non games, or the usual platform/zombie whatever is trendy now. Of course they are also awesome indie games like Darkest Dungeon, Kerbal, Rimworld and more , which are great and deserve all the visibility they receive.
If Steam continues like this, it will become the next apple store, due no curation, and massive influx of games. For example on the first days, i was in top 20 popular new release, but i got under the top 10 because of old games that appeared there for no reason. Steam also gives you some free visibility rounds which you use at launch and for major updates. Man, the conversion for those is lower then if i would put an banner on porn hub. Its still something of course, but its very weird on conversion and click rates.
I send pre-release keys to almost all "gaming press", but they were busy talking about free pixel art games, or some other non sense. Of course a few wrote a few articles and some youtubers made some cool videos, and it didnt help that i had some rare game breaking bugs on the launch version, that because i made the game with several different mechanics, and it was quite hard to test, but community and friends helped squash those, and will do with each update.
The game was a little unfocused, i tried to mix several mechanics, and some players didn't liked that there wasn't enough depth for each, and in some parts i agree with them. On the next project, i will focus on a fewer mechanics(most likely its gona be a turn based game) and make those great, instead of making several news one just for the diversity sake.
Thats it for now.
Site: http://lw-games.com
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Centauri Sector is a top down space combat game developed for PC, powered by a dynamic campaign, RPG elements, fleet management and detailed ship control. As newly promoted Lieutenant the player is thrown in war between two factions, where he can prove his worth by advancing in ranks and gain command to his own fleet.
Features:
Update: Launch and Dev Talk.
Launched on Steam: http://store.steampowered.com/app/355810/
A new update also launched after 10 days since release, check here: http://steamcommunity.com/games/centauri-sector/announcements/detail/111811318157682882
Dev Talk, Launch info and more.
People liked the game, but some they said its too short and simple, other complained its too hard, and so on. Cant please everybody but overall people liked it.
Its not easy these days to release alone a game on Steam, you have compete with uncurated games which are usually unity default assets scams, or high profile indie non games, or the usual platform/zombie whatever is trendy now. Of course they are also awesome indie games like Darkest Dungeon, Kerbal, Rimworld and more , which are great and deserve all the visibility they receive.
If Steam continues like this, it will become the next apple store, due no curation, and massive influx of games. For example on the first days, i was in top 20 popular new release, but i got under the top 10 because of old games that appeared there for no reason. Steam also gives you some free visibility rounds which you use at launch and for major updates. Man, the conversion for those is lower then if i would put an banner on porn hub. Its still something of course, but its very weird on conversion and click rates.
I send pre-release keys to almost all "gaming press", but they were busy talking about free pixel art games, or some other non sense. Of course a few wrote a few articles and some youtubers made some cool videos, and it didnt help that i had some rare game breaking bugs on the launch version, that because i made the game with several different mechanics, and it was quite hard to test, but community and friends helped squash those, and will do with each update.
The game was a little unfocused, i tried to mix several mechanics, and some players didn't liked that there wasn't enough depth for each, and in some parts i agree with them. On the next project, i will focus on a fewer mechanics(most likely its gona be a turn based game) and make those great, instead of making several news one just for the diversity sake.
Thats it for now.
Site: http://lw-games.com
--------------------------------------------------------------------
Centauri Sector is a top down space combat game developed for PC, powered by a dynamic campaign, RPG elements, fleet management and detailed ship control. As newly promoted Lieutenant the player is thrown in war between two factions, where he can prove his worth by advancing in ranks and gain command to his own fleet.
Features:
- Pilot your flag ship in a top down 2d combat.
- While in combat manage your shields, power, weapons capacitor and more.
- Engage in advanced tactical combat by forming your own fleet and issuing commands to destroy your enemies.
- Gain new active and passive skills and bonuses by climbing through the ranks.
- Equip your ships with a wide variety of modules and guns.
- Engage in a dynamic war powered by a turn based dynamic campaign that doesn't always plays the same.
- Participate in ground defense missions.
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