Nano
Arcane
- Joined
- Mar 6, 2016
- Messages
- 4,713
Please speak for yourself.We come into the world as consoletards,
Please speak for yourself.We come into the world as consoletards,
But I do find more modern games harder to get into, not because of the game length, but because so many are so bad at pacing the starting sections well.
But I do find more modern games harder to get into, not because of the game length, but because so many are so bad at pacing the starting sections well.
I've been unable to play any Assassin's Creed game since Brotherhood because each time I start it tries doing this 5 hour tutorial nonsense and I can't stand it.
I must be getting old too. This whole week all I've played is some Stardew Valley and a couple of missions in XCOM... with my damn controller. We come into the world as consoletards, and apparently it's how we go out.
I can still play long games in middle age, I just spend a long time doing it. Took me a few months to complete Dying Light, which I did the other day, main quest and every sidequest - 80 hours. 100 hours in Saint's Row 2 the year before that while also 103 hours in Path of Exile. Just takes months for me to do. I'm not trying to cram in every hot game that comes out, like I used to years ago.
My interest has shifted towards long RPGs - 60-70 hours is a good length, with 100 hours being about the limit where the game has to justify itself. I have moved away from mouse and keyboard somewhat as well, that extra bit of comfort helps with long games.
Would you please tell me the name of an exceptionally long rpg that you have enjoyed?
In the 100 hour mark Xenoblade Chronicles, around that 60-70h mark several SMTs including IV: Apocalypse, Strange Journey, Nocturne, Persona 2 EP.My interest has shifted towards long RPGs - 60-70 hours is a good length, with 100 hours being about the limit where the game has to justify itself. I have moved away from mouse and keyboard somewhat as well, that extra bit of comfort helps with long games.
Would you please tell me the name of an exceptionally long rpg that you have enjoyed?
around that 60-70h mark several SMTs including IV: Apocalypse, Strange Journey
It already does, actually.Epic Games doesn't track hours
underrail is about 60 hours long and it's great.My interest has shifted towards long RPGs - 60-70 hours is a good length, with 100 hours being about the limit where the game has to justify itself. I have moved away from mouse and keyboard somewhat as well, that extra bit of comfort helps with long games.
Would you please tell me the name of an exceptionally long rpg that you have enjoyed?
Epic Games doesn't track hours but I sunk at least 30 hours into Sinking City without once considering quitting. Maybe closer to 40.
Damn, 51 hours in Sinking City. Not badski. Thanks StaticSpine!It already does, actually.Epic Games doesn't track hours
Dragon Age: Inquisition & The Witcher 3 are two long games that are prime examples of how filler & bloat kill a game. Both have around 20-30 hours worth of content worth seeing, the rest is absolute bullshit.
Dragon Age: Inquisition & The Witcher 3 are two long games that are prime examples of how filler & bloat kill a game. Both have around 20-30 hours worth of content worth seeing, the rest is absolute bullshit.
Dragon Age: Inquisition & The Witcher 3 are two long games that are prime examples of how filler & bloat kill a game. Both have around 20-30 hours worth of content worth seeing, the rest is absolute bullshit.
I actually disagree. Witcher 3 is just a really long game with awkward pacing at times, kinda not helped by the fact game doesn't exactly telegraph when you're in the final stretch the way you'd expect it nowadays. It gives you a "point of no return" warning when you got the Isle of Mists and yet that warning is there primarily so you can sort out your sidequests some of which depend on the main quest because the game itself still has quite a while to go. With Inquisition you're right on the money in a sense it's a 15 hour game padded out to high heaven. Fact they let you skip progression requirements later on with purchasable Power and Influence must mean someone was aware of it.
Witcher 3's bloat is largely in it's Open World. An absolute ton of copy-paste nothing, which serves just to make you run from one point to the other.
Visually lush, it matters little because you know that whatever you're running through or over there'll be nothing of value along the way.