Update 0.3101A - Steam Autumn Festival
Today, the Autumn Steam Festival is starting and it will be accompanied by the latest update introducing a number of changes and improvements to the game, especially the critical ones, which have prevented many people from even turning on the game. First of all, remember that this is still an Alpha version, the game is still in production and may still contain a number of bugs and gaps that will be fixed in the next few days.
I. The most important changes:
1. the second mission - this is currently a test mission for new mechanics, which will appear in the near future, so it should be treated as a preview and not as completed.
2. a number of modifications have been made to the IU - work is under way, but it has already been possible to introduce a number of amendments which you have asked for and tabled.
3. campaign mode - here you name your family and guide them through the history of Ancient Egypt
II. Less significant changes:
1. every building from now on has fixed and marked entry points, any one of them must be on the way for the building to start operating. This will make the game more varied and allow you to control the spawning of e.g. carrier, who will no longer come out of the wall.
2 There is a tab with deities - to each mission is assigned a specific deity. Building temples to the right deity will promote it at the expense of other deities, which they will certainly not like. The promotion of a suitable deity will affect a society which, inspired by faith, will show it in various ways, such as through intensified work, asceticism or even laziness.
3 The version introduces levels of difficulty. Each difficulty level modifies a number of parameters in the game, from the most visible ones, i.e. the conditions of victory to production times and building costs.