LAUGHINGBest original vanilla experience, modding scene and user-friendly modding: Medieval 2
LAUGHINGBest original vanilla experience, modding scene and user-friendly modding: Medieval 2
MY
FUCKING
ASS
OFF
Get the fuck out bro
LAUGHINGBest original vanilla experience, modding scene and user-friendly modding: Medieval 2
MY
FUCKING
ASS
OFF
Get the fuck out bro
Compared to what?
LAUGHINGBest original vanilla experience, modding scene and user-friendly modding: Medieval 2
MY
FUCKING
ASS
OFF
Get the fuck out bro
Compared to what?
m2 once it was patched was fun, but 'original vanilla' it was a steaming pile of shit, nearly every unit interaction was broken in some way or another.
It's interesting that posterity has given Rome 1 this reputation for excellence,
It's interesting that posterity has given Rome 1 this reputation for excellence,
Its just that no one has played R1 without mods for many years. Its sort of like how people remember BG2. I cannot even remember what BG2 is like without SCS and I cannot remember R1 without EB. The base game and mods merge in memory after a while.
I can still remember my own personal ass ache like it was yesterday. Rome 1 marked the beginning of CA's love affair with ramping up the speed of battle resolution over each iteration of their games (Empire excepted, which had bigger problems), and the corresponding eternal battle of modders to slow down combat. Medieval 1 wasn't perfect, but it was the last vanilla TW where the combat speed allowed for some battlefield simulation: maneuver phase where armies jockeyed for the most advantageous position, a skirmish phase, first melee contact, flanking and counter flanking, holding back reserves because fatigue actually mattered, deploying reserves/withdrawing fatigued units, extended mopping up phase where it was possible for the enemy to regroup in force.It's interesting that posterity has given Rome 1 this reputation for excellence, whereas I remember how people reacted to the release. There was a lot of anger and a lot of bitterness. They called it arcade-y and a decline from Medieval 1
Ruhm und Ehre!
I can still remember my own personal ass ache like it was yesterday. Rome 1 marked the beginning of CA's love affair with ramping up the speed of battle resolution over each iteration of their games (Empire excepted, which had bigger problems), and the corresponding eternal battle of modders to slow down combat. Medieval 1 wasn't perfect, but it was the last vanilla TW where the combat speed allowed for some battlefield simulation: maneuver phase where armies jockeyed for the most advantageous position, a skirmish phase, first melee contact, flanking and counter flanking, holding back reserves because fatigue actually mattered, deploying reserves/withdrawing fatigued units, extended mopping up phase where it was possible for the enemy to regroup in force.It's interesting that posterity has given Rome 1 this reputation for excellence, whereas I remember how people reacted to the release. There was a lot of anger and a lot of bitterness. They called it arcade-y and a decline from Medieval 1
Also, Rome was frankly extremely boring as any faction other than Rome ( and even then only played as a map-painting simulator).
EB2 is really fucking good. It's still obviously not finished, since some factions (namely KH and Macedon) have retarded starting positions that are obviously only hard because the campaign isn't properly balanced yet. What they've presented so far though is of pretty damn high quality and I expect it's only going to improve with more updates.By the way: How is EB 2 coming along, did someone here test out the newest patch/iteration?
It's been ages since I played Rome, but I did try Medieval 2 with Stainless Steel a year or two ago. How anyone can play it is beyond me. With a 4ghz intel CPU, a few turns in I'd have turn processing times of 20-30 seconds. In the worst cases it would take several minutes. Completely unplayable.Rome 1 and Medieval 2 because mods.
Seriously, just get mods and play the game for many hours, until you finally grow tired of the engine's quirks.
It's been ages since I played Rome, but I did try Medieval 2 with Stainless Steel a year or two ago. How anyone can play it is beyond me. With a 4ghz intel CPU, a few turns in I'd have turn processing times of 20-30 seconds. In the worst cases it would take several minutes. Completely unplayable.Rome 1 and Medieval 2 because mods.
Seriously, just get mods and play the game for many hours, until you finally grow tired of the engine's quirks.