Halfling Rodeo
Educated
- Joined
- Dec 14, 2023
- Messages
- 963
The point of learning a language is to speak it. Not to read it. If you're not using it to talk to people it's masturbation and little else. English is a complete cluster fuck of words like read. Did I mean like Reed or Red? Who the fuck knows! Better hope I don't have the bellows when I want to wind you up or maybe I have a key to shove up your asshole. If you learn it via text only you will sound like a total mong when you spew your autism all over a stranger and confuddle half the phrasing.If you're learning a language, reading text will nearly always be easier than listening to someone speak. There are languages like Japanese where the written word is a serious obstacle by itself, in which case it's not unusual for people to develop verbal fluency first. Not so with English.
I'm still annoyed by games that don't provide subtitles despite being heavy on slang or making actors speak with thick accents. It gives non-native speakers no chance at understanding even if their English is good.
Subtitles should always be included and different size subtitles. Native speakers have regional accents and some of them can be confusing to listen to. It's also good for people with hearing difficulties to be able to enjoy the story elements or allow cross language play so you can enjoy sugoi sugoi gay boyfriendo sim 2023 when it's ported from the Vita to steam in 10 years time. It's a shame even though support for disabled people is improving (not sure how the fuck audio descriptions are helpful, if you're that blind you can't play the damn game to begin with) basic text issues still remain. Too many games include subtitles or text on screen that's tiny. Consoles are vastly better in this regard as they don't assume you're going to be sitting right in front of a monitor to play games. Despite many PC gamers now hooking their rig up to a HD TV and using that as their primary monitor.