Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 15,028
WC3 units don't deal significantly random damage. There's more variance in wasted shots from dragoons hitting dead targets in starcraft. Units dying in 6 hits instead of 7 sometimes is pretty much irrelevant, and certainly not the kind of randomness that requires one to adapt a strategy. No amount of RNG will make 10 units die to 5 of the same in WC3.
What Draq wants is units dying in a single shot. Or evading attacks entirely. At random. And when I said this would make for a shit PvP game because rolling 1d(unit_dies) over and over again is too fucking random, you tried to argue that if you just repeated it enough it'd balance out. Which is fucking retarded. And you tried to argue that adding more dice rolls to an existing roll wouldn't make it more fucking random, and then went back on it after I showed you were wrong like 5 different fucking ways and tried to pretend I was arguing against a strawman when the thing I fucking quoted was less than a page back.
What Draq wants is units dying in a single shot. Or evading attacks entirely. At random. And when I said this would make for a shit PvP game because rolling 1d(unit_dies) over and over again is too fucking random, you tried to argue that if you just repeated it enough it'd balance out. Which is fucking retarded. And you tried to argue that adding more dice rolls to an existing roll wouldn't make it more fucking random, and then went back on it after I showed you were wrong like 5 different fucking ways and tried to pretend I was arguing against a strawman when the thing I fucking quoted was less than a page back.