Baldur's Gate: Reloaded said:I'm happy to announce to that Shadows of Amn: Reloaded is now entirely playable from start to finish! This is a major milestone for the project, and we're incredibly excited to polish, bugfix, and balance the game over the next several months.
For those of you wondering about BETA testing, we'll be kicking that off once we've finished the polish, bugfix, and balance pass--likely sometime during late summer (which is obviously about a year delayed from our original plan!).
No it wasn't. It was already hideous then even if you're not a graphics whore.Neverwinter Nights 2 isn't brutally ugly, it looks pretty decent for a game that came out in the mid 2000s.
I just played it, it isn't hideous.No it wasn't. It was already hideous then even if you're not a graphics whore.Neverwinter Nights 2 isn't brutally ugly, it looks pretty decent for a game that came out in the mid 2000s.
I just played it, it isn't hideous.
Compare that with character faces from another game released in the same year:I just played it, it isn't hideous.
Those graphics are one of the symptoms of Great Decline of the 2000's.Compare that with character faces from another game released in the same year:I just played it, it isn't hideous.
Where is Redux?
What is this 'Redux' you keep asking about?Redux when?
Jesus, why would anyone even think of doing this?
Compare that with character faces from another game released in the same year:I just played it, it isn't hideous.
In some respects, it might work better. One of the aspects that didn't "translate" well from BG1 to NWN2 was to scope of the areas, which become a lot more constrained and no longer hit that particular sense of open-world exploration the original had. With BG2 being more location-centric in general, the gap might be narrower.BG1 was ambitious but plausible, so it wasn't entirely unexpected when they completed it. Shadows of Amn is a different matter.
Oh, I see what you mean. It's true, BG2 has a higher visual standard to meet, it could go either way. This is one of the issues with the NWN2 port of IWD, NWN2's 3D can just about do justice to the original BG, but not to IWD.Gargaune I don’t know about that. BG1 was mostly grounded 12th century Europe. BG2 really turns up the fantasy elements and has greater color and detail. I was surprised by what I saw of Suldenessalar, but what about The Planar Sphere or Suaghin City for example? There is so much character, detail, and color that I just don’t think the modding team can do justice in the NWN2 engine.
It looks fine from an overhead perspective, it gets worse and worse the more horizontal the camera goes, and the conversation system with fully-zoomed character faces is abysmal especially compared to NWN1's modular, elegant little text boxes. This decision, more than anything else, is what utterly killed its potential for modders, in my opinion.I just played it, it isn't hideous.No it wasn't. It was already hideous then even if you're not a graphics whore.Neverwinter Nights 2 isn't brutally ugly, it looks pretty decent for a game that came out in the mid 2000s.