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SCO

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Has there ever been a time when a publisher firing the original studio that created a series and releasing a sequel of the same series, didn't fuck up the game?
 

flabbyjack

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There are many ways to 'fire' a studio. I prefer to slowly bleed them dry with a deep bureaucratic papercut, strangling the small company in red tape.
Starcraft 2, duh. Wait so long to release the second that the original members of the studio are long gone
 

Zed

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starcraft 2 and probably diablo 3.

then again they fucked WoW up badly with the expansions (basically a new team).
 

SCO

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flabbyjack said:
There are many ways to 'fire' a studio. I prefer to slowly bleed them dry with a deep bureaucratic papercut, strangling the small company in red tape.
Starcraft 2, duh. Wait so long to release the second that the original members of the studio are long gone
Well that's true, but the original company had input choosing candidates, oversaw their education for the series, and there are those that resist.

Clarification: completely different studio.
 

praetor

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SCO said:
Has there ever been a time when a publisher firing the original studio that created a series and releasing a sequel of the same series, didn't fuck up the game?

depends on your definition of "fuck up" and "fire", but perhaps the Legacy of Kain series would fit?
 

Destroid

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Tribes Vengeance was a whole new studio, they made a good game but it wasn't the same :(
 

GuideBot

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Legacy of Kain. The original was made by Silicon Knights then through some legal shenanigans the publisher of the original, Crystal Dynamics, made the rest.

Wiki
In 1998 Silicon Knights filed a suit against Crystal Dynamics for rights to the Legacy of Kain IP, requesting an injunction to prevent Crystal Dynamics from marketing a sequel to Blood Omen which they were developing without Silicon Knights involvement.[4] Silicon Knights settled its legal dispute with Crystal Dynamics privately, and Crystal Dynamics retained rights to the Legacy of Kain franchise provided that future games credit Silicon Knights as the original creator.[5] Silicon Knights walked away from their own planned sequel, which would have been far different.[6]
 

ArcturusXIV

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Zed said:
starcraft 2 and probably diablo 3.

then again they fucked WoW up badly with the expansions (basically a new team).

I'm sorry, but Diablo 3 looked far more innovative than #2. I LOVED #1, though. The atmosphere was consistent throughout.
 

ArcturusXIV

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SCO said:
Has there ever been a time when a publisher firing the original studio that created a series and releasing a sequel of the same series, didn't fuck up the game?

Oh yes, and System Shock 2 :D Irrational FTW.
 

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