Celerity
Takes 1337 hours to realise it's shit.
- Joined
- Nov 20, 2015
- Messages
- 1,096
We're obviously not discussing the same game here. I'm discussing Fire Emblem, where everything is this melee stat contest and the biggest numbers win and anything less is a liability that will get focus fired and one rounded, 100%. Where any map that has other units appear on is consists of having the help cower in one of the very few tiles not within enemy death range while the solo character smashes everything. I have no idea what game you're discussing, it sounds semi interesting but it's not Fire Emblem. Any game that breaks under basic intelligence and common sense is not a game.
Give some ranged attacks and some AoE at the very least, because I've seen more tactics from casual games like Reverse Crawl.
Give some ranged attacks and some AoE at the very least, because I've seen more tactics from casual games like Reverse Crawl.