Korgoth of Barbaria
Cipher
- Joined
- Jul 4, 2015
- Messages
- 920
As engaging as a game's story might be, it seems to me that the adventure game GENRE as a whole has not aged well. Yes, there have been attempts to update the mechanics (ala Telltale) but we see the reception that has gotten with hardcore fans (like on here). Adventure games may offer interesting plots, characters, and worlds to enjoy - but are they perhaps by nature outdated, and were they ever really truly mainstream games? They are not entertainment, when you consider it - they challenge and enrage more than they entertain. They tease the brain more than they fill one with adrenaline. Adventure games just seem a product of not only a vastly different time (when computer owners were of a "higher class" and of a dorkier, more patient nature than arcade or consoe gamers) but a vastly different mindset. They seem like perhaps the one game genre that honestly just is not adaptable to modern times. You can update an RPG - A genre thought to be fringe and near death before Diablo. Action games are always sure winners. RTS games have a massive audience of their own. But is there any hope for the adventure game? Should we just accept that its full demise will probably happen within the next 20 years? I would argue the genre has been slowly dying since the mid 1990s, and I can't see Generation Z being into the genre in any way (except perhaps indie pixel hybrids).