Though your alter ego think I'm an:
Le Soleil Irrépressible said:
I love Arcanum to much to let anybody miss out on the rpg-opportunities it offers, even you, dear kingcomrade. :wink:
Now, Arcanum is my all time favorite game! Although I played Fallout until my fingers bled, I only finished it once. Arcanum on the other hand, made a hell of a greater imapct on me than Fallout. As of today Arcanum is still the only crpg I`ve finished more than twice, and then for a grand total of six run-throughs. The reason for that is (obviously) not game mechanics but the different "feel" the game gives it type of npc-responses, quest-developement and even main-quest eventuation depending on not only character type, but how you play the game. And of course the setting it self: 19th century england-ish with orcs, elves and magic! I get chills down my spine just writing it...
Now as you have realized, combat is what it is, and I must say, it anoyed the hell out of me the first time I played it. But after i found rather quickly that the other gameplay kept me coming for more. Fallout has great tactical cobmbat, which add to gameplay, Arcanum do not. It is as easy as that. (I recall I used to play Arcanum in turns with Jagged Alliance to fill in my needs for some tactics...) Anway, I tend to disregard combat in Arcanum as a game feature, and exploit the hell out of it. I realize this alone will break the game for some, but for me it worked like a charm. With that said tho, I would like to mention I'm not usually an exploiting-kind-of-guy, I play by the rules and frown upon those who don't. But in Arcanum it is plain impossible to enjoy the game without i. I downright refuse to belive anyone who says they played through the game without exploiting.
I the beginning i avoid combat as much as possible, but at one point or another you need the combat-xp. So this is Now there are several options to do this depending on character but three is pretty much a rule of thumb:
Focus your points in intelligence and charisma!
These two bitches open all the dialogue-options to avoid combat. I tied to play as a pit-fighter orc, but I gave up before I reached Tarrant.
This is an example of BAD character developement. Level 33 with ten in INT and fucking EIGHT in CHA! He is a badass meelee aprentice tho...
Get the dog!
A bit of a spoiler, but the first thing i allways do after leaving Shrouded Hills is straight to Ashbury to get the dog. As it levels it makes combat a no-issue, you can basically play combat in real-time. I was so fortunate i found it alive in my first time through.
Don't use firearms!
Firearmes are underpowered as hell, instead of restricting ammo they nerfed the arms. Don't use em' if you don't have to, due to you your own role-play decision/restriction. Even when playing a mech-focused character allways used meelee. And I wouldn't in any case recommend mech-focus for a first time through. Even though it is the one I like the most, it is definately the hardest character-type to play as.
Depending on character-type:
The allready mentioned grenade-exploit.
I rarely use this one tho, as it is so IMMERSHUN-breaking..
The allready mentioned dodge mastery.
In combination with the dog in real-time, it is quite entertaining.
The mean motherfucking bacstabbing thief!
Focus on DEX and become expert in backstabbing. With this one I can solo lage groups of ore golems with a (if there were such a thing) at fairly low-level. Besides, it is a special feeling to backstab half-ogres with a claymore.
There are some magick-exploits aswell, but I don't remember any right now, I'm sure googling it would generate quite many hits...
kingcomrade said:
Firstly, it is buggy as I can't even begin to describe, with menus flashing up and down sometimes at random and panels that won't display
Do you play with the latest fan-patch applied? Jinxed and DU from the board (among others) has this great site called
Terra Arcanum whith a shitload of Arcanum related stuf. By the way, it was through that site I ended up reading the codex on a daily basis, a couple years ago...
kingcomrade said:
To get the information you need to properly conduct turn-based battle, you have to bring up a severely restricting menu which blocks out 50+% of the screen (higher resolution than the 640x480 or whatever it runs at would probably fix this)
What menu ? The ap-indicator? You need a bigger monitor if that hogs 50% of your view.
And I certanly think the resolution can be increased, tho I always play with the latest patch, so I don't remember if it can't be increased in vanilla.
kingcomrade said:
Party management is even less in-depth than FO1,
Party management in Fallout? What party? If you mean Fallout Tactics, it ain't number one, and it sure ain't fallout in my book. If you were thinking of infinity enginge-games, i uderstand what you mean tho. Anyway, I like the party management through dialogues, I think it makes the party feel more independent, more npc, than i.e. infinity engine-type where all characters are main characters. And regarding retarded AI, sure you play with it on the "smartest" level, I always was thinking they picked up too fucking much! When ever I am managing my inventory, which by the way is TRULY retarded, they always pick up random shit i place on the ground.
kingcomrade said:
Probably the most retarded thing I've seen is the sheer number of critical misses.
Just how likely is it for a person to shoot themselves an average of four times per encounter? Or stab themselves with their sword a similar number of times? Or how about my favorite, you shoot a gun, it critically misses, then you lose stamina points and fall unconscious because that totally makes sense. I can't count the number of times I've had my guy shoot his pistol and either die or fall unconscious. Perhaps it's for the better that they didn't include sneezing in the game, such a terribly powerful force might cause your character to need medical treatment every time he gets a bit of fuzz in his nose.
Quoted for truth. I couldn't agree more on this one, it extremely anoing. I would love a patch to fix this, it is basically only a number that needs to be changed... My character gets scarred/wounded/ana lhemorrhoids far to often. An since it is only a couple of places in the game where this kan be healed (one of which very early in the game), it qualifies as permanent damage to stats. The frequency of these injuries aer higher than leveling for chist sake! As of yet, the only choice I have when it happens is either to suck it up, or use the dreaded save/reload! That's not role-playing it's just moronic.
kingcomrade said:
The roleplaying part of the game is excellent
Once agein, quoted for truth.
On a side note:
bryce777 said:
Couldn't fight the brigands, couldn't do anything - i was just fucked.
Now to be fair, you fucked up.
There are several peaceful options to get past the gate. (I am assuming you talk about the brigands who guard the gate in Shrouded Hills.) Some specific ones I rememer is to tell lie and claim you are part of he thieves underground, do a quest for the brigands, fuck up some property and frame them, or as you mentioned: pickpocet the leader.
Now this is something I love this game for:
If your character is so uptight you decide not to tell a lie, tough shit, face the consequences.
If you if you mess up their quest, tough shit, face the consequences.
If you miss out on the opportunities the game offers, tough shit, face the consequences.
If you have low picpocket-skill or the leader succede in his saving-throw, tough shit, face the consequences.
If you are a fighter with some wit, you can recruit an half-ogre in the tavern to help out. If your joint figthing abillity ain't enough to beat the crap of those brigands, you either are out of luck, or you suck at games, and shouldn't be playing them in the first place. In any case, tough shit, face the consequences.
If you are a dumb fighter and don't get the dialogue options, tough shit, face the consequences, and as a bounus you fucked up the rest of the game aswell as you are missing out on the things the game do good.
Stupid players, who make stupid decisions get punished, as it should be!
Edit: Ok, i suck at writing long, witty replies. It has been a lot of action since i started writing. This was intended somewhere on the first side.