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spacemoose

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Joined
Jan 22, 2005
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california
Kharn said:
You can get thrown into the pits if you have the quest or enter them through the secondary opening (way in the North-West, off the city map).

it pissed me off when I got the teleport spell and could not teleport down to the pits. what a glaring design flaw. not as bad as ap-free throwing though I guess
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
Spacemoose said:
Kharn said:
You can get thrown into the pits if you have the quest or enter them through the secondary opening (way in the North-West, off the city map).

it pissed me off when I got the teleport spell and could not teleport down to the pits. what a glaring design flaw. not as bad as ap-free throwing though I guess

Well, do you think a huge prison for once powerful magick kingdom would design a dungeon where every mage and his granpa could escape? Same thing with the Isle of Despair, you cant teleport in there and it is so stated.
 

JarlFrank

I like Thief THIS much
Patron
Joined
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Messages
33,163
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
The Walkin' Dude said:
Spacemoose said:
Kharn said:
You can get thrown into the pits if you have the quest or enter them through the secondary opening (way in the North-West, off the city map).

it pissed me off when I got the teleport spell and could not teleport down to the pits. what a glaring design flaw. not as bad as ap-free throwing though I guess

Well, do you think a huge prison for once powerful magick kingdom would design a dungeon where every mage and his granpa could escape? Same thing with the Isle of Despair, you cant teleport in there and it is so stated.

What pissed me off was that you couldn't return to the isle of despair even when you had your own ship. This seems kinda illogical.
 

Texas Red

Whiner
Joined
Sep 9, 2006
Messages
7,044
JarlFrank said:
The Walkin' Dude said:
Spacemoose said:
Kharn said:
You can get thrown into the pits if you have the quest or enter them through the secondary opening (way in the North-West, off the city map).

it pissed me off when I got the teleport spell and could not teleport down to the pits. what a glaring design flaw. not as bad as ap-free throwing though I guess

Well, do you think a huge prison for once powerful magick kingdom would design a dungeon where every mage and his granpa could escape? Same thing with the Isle of Despair, you cant teleport in there and it is so stated.

What pissed me off was that you couldn't return to the isle of despair even when you had your own ship. This seems kinda illogical.

There is a reason why only Cap'n Teach can get you there. It is said that the way to the Island, the cliffs and waves and such are trechoures. What bothers me more is how your character knows how to use a ship in the first place.
 

JarlFrank

I like Thief THIS much
Patron
Joined
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Messages
33,163
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
The Walkin' Dude said:
There is a reason why only Cap'n Teach can get you there. It is said that the way to the Island, the cliffs and waves and such are trechoures. What bothers me more is how your character knows how to use a ship in the first place.

He watched Cap'n Teach while he sailed to the Isle of Despair. Watched and learned.
 

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