Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
True dat.
Lumpy said:Right. Neither are we. But AoD's graphics are inferior to Fallout's, Planescape's, Baldur's Gate's, etc. That's not important, but still.
It's a silly question. Game X looks awesome, so why didn't you make AoD like game X?!! You can't compare the work of 6 professional, full-time working artists, not to mention a decent budget, to what a single unpaid artist in his spare time can do. If you want to compare AoD to something, compare it to other indie titles.Durwyn said:IMHO Toee graphics was fucking awsome. And if you thoght about Toee style graphics, why you didn't made AoD like Toee? To much work? Too few 2d/3d artists? I know that it's too late to change this in AoD but I would want to know.
Thank you for this very insightful post.xemous said:The setting of the game is shit, roman empire desert setting thats post-apoc but it doesn't look post apoc it just looks bland. The artist has no talent or the setting sucked so much he couldn't do anything with it, one of the two.
Well, if it's not your thing, maybe you shouldn't be so quick to judge. Just a thought.I reckon a very talented artist could have done someting with that setting even though it's not my thing...
Do you see anybody else having problems making decisions about the graphics?How the fuck can one make a decision about the graphics when all you've released are shitty rooms with the same brown texture in the same buildings.
Durwyn said:VD you should advertise AoD more agressive.
Role-Player said:Durwyn said:VD you should advertise AoD more agressive.
Vault Dweller's about to make you his bitch!
Vault Dweller said:You want to help us and believe that the game has some potential? Spread the word for that is the most effective way of advertisement.
I hope too. Thanks.jimmmy said:I have to raise my internet hat to you Vault Dweller (or Vincent D Weller ha) on doing something proactive when it comes to the state of RPGs and I sincerely hope it works out for you.
We'll consider it, thanks.I'd like to make a suggestion regarding Graphics. Specifically a style issue. At the moment the tops of walls of buildings are textured with the same texture as the wall itself. I think this looks weird. Personally it would look better if you replaced this with a neutral or black texture.
It's one of the strongest features of the game.On another note, how well is diplomacy implemented?
Yes. More than one, actually. The game has been designed around diplomatic paths from day one. From the recent interview:Is a solely diplomatic path possible?
Thanks.Anyway, from what I've read of AoD it sounds like you're doing something special, good luck with it.