sqeecoo
Arcane
- Joined
- Dec 13, 2006
- Messages
- 2,622
Oh god, is this still going on? I am ashamed for you guys.
Let me try to say something constructive:
First, I don't like daggers being able to bypass armor. Not only is it unrealistic - it makes sense while grappling or something, but not in a normal "swordfight" - but since they do little damage, the most obvious defense against them is to wear armor. This would make them the only weapon where the special ability is a direct counter to their only weakness.
How about a "rapid attack" or "grapple" option?
But this is just a minor complaint, I can live with it.
Axes should perhaps also be able to disarm enemies - not all of them will have shields, which would make their ability useless on many enemies.
I have a more serious question though.
Is ranged damage determined by STR, and is a purely ranged character viable?
If the answers are no and yes respectively, it seems to me that such a character would be "overpowered" compared to other combat builds in the sense that you could have low STR and CON and still be an effective fighter, while having other attributes much higher.
Let me try to say something constructive:
First, I don't like daggers being able to bypass armor. Not only is it unrealistic - it makes sense while grappling or something, but not in a normal "swordfight" - but since they do little damage, the most obvious defense against them is to wear armor. This would make them the only weapon where the special ability is a direct counter to their only weakness.
How about a "rapid attack" or "grapple" option?
But this is just a minor complaint, I can live with it.
Axes should perhaps also be able to disarm enemies - not all of them will have shields, which would make their ability useless on many enemies.
I have a more serious question though.
Is ranged damage determined by STR, and is a purely ranged character viable?
If the answers are no and yes respectively, it seems to me that such a character would be "overpowered" compared to other combat builds in the sense that you could have low STR and CON and still be an effective fighter, while having other attributes much higher.