Caleb462
Educated
- Joined
- Jan 7, 2015
- Messages
- 55
Among my favorite aspects of my most loved RPGs is the ability to manipulate the game via dialogue, whether it means gaining XP, raising stats, opening up questlines, etc. However, it is generally a simple matter to figure out which dialogue options are the best for the objective you are pursuing. Even in a game like Planescape: Torment, which has some of the highest quality dialogue you'll ever come across in a video game... one never has to think very long or very hard about which dialogue option to choose for an XP/skill/item, etc type outcome. It reminds me of low-level multiple choice reading comprehension items on standardized exams... in which you have 1 obvious answer and three obviously erroneous ones. It's not always this clear cut, but rarely is it a difficult choice either.
So my question to the Codex is... are there any games in which choosing between dialogue options is a *true* challenge?
So my question to the Codex is... are there any games in which choosing between dialogue options is a *true* challenge?