Hobo Elf
Arcane
Alright, I'll probably give the game a try. I'll even get the graphicool version to support the dev, because I like to support good roguelike devs.
So..... I have a bow and arrows equipped (playing the tutorial), but I can't seem to be able to attack this guy? I right click and choose attack nearest, but it says I do not see Jasede.
That's kinda how dungeon crawling should work.Just remember when you get killed by some wildly out of depth monster you never saw before, that it was all your fault for not already knowing the entire monster bestiary.
Depends on how long the dungeon crawl usually is. It works better in DCSS where your average playthrough to a 3 rune basic win can be as short as a couple of hours and you wont rage too much if you get killed in the middle of it because you only "wasted" 3-5 hours and learned something. Its more rage inducing in longer games if you can get one-shotted after playing for 10-15h. Its just the feeling that you can get a new character back into the same spot relatively fast (In DCSS) that makes you go "Well, it aint that bad" as opposed to longer games when to get to the same point you need to go through another 10h of it.That's kinda how dungeon crawling should work.
IIRC the warning always shows up. It's just that it actually can happen if you are doomed.In the doomed/darkness case the game also warns you by saying "you might be eaten by a grue" or sth.
That message also gets generated if the monster in question is a vapour rat or something you could have handled 5 levels ago without getting hurt. It's not like there are a lot of other places to go anyways. If the main dungeon is too dangerous, the only likely place to safely get stronger is the infinite dungeon, which is boring as fuck. It's not like leaving to go and wipe out the puppy cave is going to make you stronger when you're already level 12.If a wildly out of depth monster is generated, you get a warning: "You sense imminent danger..." That's a suggestion to gtfo of the current level and come back later.
Depends on how long the dungeon crawl usually is. It works better in DCSS where your average playthrough to a 3 rune basic win can be as short as a couple of hours and you wont rage too much if you get killed in the middle of it because you only "wasted" 3-5 hours and learned something. Its more rage inducing in longer games if you can get one-shotted after playing for 10-15h. Its just the feeling that you can get a new character back into the same spot relatively fast (In DCSS) that makes you go "Well, it aint that bad" as opposed to longer games when to get to the same point you need to go through another 10h of it.
Of course you dont need to win either for that matterOf course, you don't need to do the healer quest. Or use any herbs at all. Changing your habits once in a while may be refreshing
But I can't really give an educated opinion on ADOM as I played it only a little, getting to the Dwarven City and some kind of Piramid too. So if there is a way to win the game in just a couple of hours (Accessible to average players who just decided not to do the optional content, like a 3 rune win in DCSS) then its all well and good.
Nope, there isn't, at least last time I checked...
Could you rephrase that? I don't understand what you mean by metagame. Do you mean reading the wiki?Played the game for about 6 hours and then quit because I learned about the metagame.
I'd imagine with Bug Temple cheese, teleport control and knowing all the tricks'n'traps, you can feasibly speedrun the game. Maybe not in an evening exactly, but yeah.In an evening? 50 levels of the main dungeon and the mandatory bits elsewhere? Even if you did only the necessary stuff, this would be astonishing.
Probably shit like Herb Farming, Pickpocketing and Infinite Dungeon Scumming which are rather tedious strategies which I think got nerfed in the commercial version, although I don't think the creator added anything to compensate for their removal so I imagine the current version is "less winnable" in a sense.Could you rephrase that? I don't understand what you mean by metagame. Do you mean reading the wiki?