Metro
Arcane
- Joined
- Aug 27, 2009
- Messages
- 27,792
Weren't they bemoaning their lack of sales a couple of months ago and pondering whether or not they could stay afloat? Nice to see they did it without a publisher, though. I really wonder why a lot of indie outlets fork over percentages of their profit to ally with a publisher who invariably dictate what platforms they can release on and when... not like it's really necessary in this age of digital distributorship. You can probably get by with a couple of in-house PR people to spread the word at conventions or, hell, just selling your game on Steam brings it some degree of publicity.