JarlFrank
I like Thief THIS much
Malta is a really odd choice.
The original campaign's prologue had you play as the knights of Malta, so it kinda makes sense to add it as a proper faction.
Malta is a really odd choice.
And calling them Malta was probably safer than calling them Hospitallers or the Knights of St. John, which was what they actually are in the campaign.Malta is a really odd choice.
The original campaign's prologue had you play as the knights of Malta, so it kinda makes sense to add it as a proper faction.
The alternative history thing at the end was interesting though and was better than the alt-history of Chinese campaign.The original campaign was incredibly bad, even by today's retarded standards.
The alternative history thing at the end was interesting though and was better than the alt-history of Chinese campaign.The original campaign was incredibly bad, even by today's retarded standards.
Most of their assets are reused/reskinned from the original game, so they're basically reselling you something you already have. Their addition is just a very lazy marketing move to attract the deus vult crowd. Also they seem to be getting extremely uncreative with their dlc names. The only thing i am looking forward to is the new royal houses mechanic.Malta is a really odd choice.
Most of their assets are reused/reskinned from the original game, so they're basically reselling you something you already have. Their addition is just a very lazy marketing move to attract the deus vult crowd. Also they seem to be getting extremely uncreative with their dlc names. The only thing i am looking forward to is the addition of the royal houses mechanic.Malta is a really odd choice.
They messed up AoM with the Chinese expansion and they won't be able to justify another expansion until they fix it, which I'm guessing they don't want to do. With the AoE2 and 3 expansions, they have at least a large part of the community on their side but from the reviews I've read, the Tale of the Dragon expansion is too bad to love even for fanboys.I'm sure AoM would get more attention and would be played more than this thing. They just have to remove the silly auto create button in every building and it's smooth sailing from there.
AoM doesn't have a proper Definitive Edition yet though.They messed up AoM with the Chinese expansion and they won't be able to justify another expansion until they fix it, which I'm guessing they don't want to do. With the AoE2 and 3 expansions, they have at least a large part of the community on their side but from the reviews I've read, the Tale of the Dragon expansion is too bad to love even for fanboys.I'm sure AoM would get more attention and would be played more than this thing. They just have to remove the silly auto create button in every building and it's smooth sailing from there.
AoM doesn't have a proper Definitive Edition yet though.They messed up AoM with the Chinese expansion and they won't be able to justify another expansion until they fix it, which I'm guessing they don't want to do. With the AoE2 and 3 expansions, they have at least a large part of the community on their side but from the reviews I've read, the Tale of the Dragon expansion is too bad to love even for fanboys.I'm sure AoM would get more attention and would be played more than this thing. They just have to remove the silly auto create button in every building and it's smooth sailing from there.
The AoM we got was basically what AoE2 HD was.
And then they made AoE2 DE with a new and improved engine. AoM is the only game in the series that hasn't received that full scale treatment yet.
I don't think they can get away with making an AoM DE without fixing the EE and fixing the Chinese in the expansion first. Unlike in AoE2 or 3, they don't have an edition that the community was happy with to start on. I haven't played AoE1DE yet and I don't play the original AoE1 but I doubt the community is completely satisfied with how 1DE was handled either, though at this point they're probably just thankful they left it alone and didn't inject all the xbox account and mindless DLC crap. AoE1DE does look like the same engine as 2DE though. Hopefully they keep their hands off because the whole series has been being ''remastered'' for 9 years now and all they've done is make every game more similar to eachother both graphically and mechanically. You only need to look at AoE3 to see where most of the bonuses and ideas for the new AoE2 civs came from, and its the same with AoE4 and AoE2.AoM doesn't have a proper Definitive Edition yet though.They messed up AoM with the Chinese expansion and they won't be able to justify another expansion until they fix it, which I'm guessing they don't want to do. With the AoE2 and 3 expansions, they have at least a large part of the community on their side but from the reviews I've read, the Tale of the Dragon expansion is too bad to love even for fanboys.I'm sure AoM would get more attention and would be played more than this thing. They just have to remove the silly auto create button in every building and it's smooth sailing from there.
The AoM we got was basically what AoE2 HD was.
And then they made AoE2 DE with a new and improved engine. AoM is the only game in the series that hasn't received that full scale treatment yet.
All the stupid seasonal events and online integration aside, DE does look Warcraftified / carttonified like pickmeister says. Also, while campaigns may be good, I think they've exhausted the AoE2 gameplay system and how much variation it allows. Adding stuff like units that can strip away armor, units that have charged attacks, cannibalized bonuses from AoE3, etc aren't really innovative. They could've and should've made a new game where more civ-to-civ variation was possible instead of making infinite DLCs for this ''Definitive'' version. For people on older systems or those who don't want the cartooney graphics, HD or the original AoC is still solid and mostly unsurpassed if you have friends to play with.Well, at least they did aoe2 properly.
Ques could be considered QOL features at best, which could've been added in a patch. And pros made a skill out of juggling production buildings without que features before all this; and for normal players, I don't think it would change much anyway if you're used to the old system. The other UI stuff seems to just gimmicks.DE artstyle is a bit flawed, but the corrected shift-queue functionality and various new UI features are indispensable.
AoE3 was never even remotely historically accurate, even in the base game mercenary and rocket launcher were silly unit, indigenous unit were closer to some kind of mythos, and the two expansion get even more sillier. Non one can seriously complain that they are adding fun unit, which make the whole debacle of removing the dancing pit for Amerindian even more ridiculous .You can only get one of them and you can only get it in Age 4 but it looks cool. Seems like they're taking more liberties with historical accuracy than with AoE2.