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A successful example of Pickpocket skill implementation?

Renegen

Arcane
Joined
Jun 5, 2011
Messages
4,062
Wizardry 8 did it decently, they just got really pissed off at you and didn't trade anymore, to bring them back to their neutral state you had to use rat diplomacy communication, except that no one had that skill practiced so the penalties were having an NPC out of commission for 1-2 weeks.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
Joined
May 7, 2013
Messages
0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
A skill point requirement based on the npc's stats, also a requirement for player planning in that you have to steal from houses at night or steal from npc's only when others aren't looking in your direction. I think that would be best.

Fuck random number generators! Death to percentages!!
 

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