Takeda Kenshi
Augur
- Joined
- Aug 21, 2009
- Messages
- 717
Ctrl+F 'Oblivion'
If found, completely disregard list.
Time savers are cool.
If found, completely disregard list.
Time savers are cool.
Overweight Manatee said:Edit the fucking OP to include the list so that we can make fun of it without giving them hits.
Sure why not. In no particular order:Captain Shrek said:Post your FIRST TEN BEST STORIES from the games
Stereotypical Villain said:Zelda had a story? Fuck, Blaster Master had a better story than Zelda... :/
Topher said:That is literally the worst list I have ever seen.
Esquilax said:
Baulder's Gate
sick said:as much as i love those games for their top-notch storytelling i would never say they have extraordinary story.
sick said:i see people putting alpha protocol and betrayal at krondor, seriously? as much as i love those games for their top-notch storytelling i would never say they have extraordinary story.
Where once there were three,
Now only are two,
Ancient kin ours,
Whom we sent to their doom.
_ _ _ _ _ _ _ _ _ _
For very different reasons. Rise of the Dragon because it pretty much shocked me with its handling of mature subjects and extremely gritty setting at a time when the closest thing to gritty was Police Quest 2 and the closest to "mature" was Metal & Lace. And the story is quite good, the mature stuff is dealt with extremely well. Sexuality, drugs, corruption... it's all there in spades, hell the drugs thing is one of the major plot elements. It has several parallel plot lines that eventually converge, some C&C (with some very delayed consequences sometimes) that can take the story in some very surprising directions... it really is quite good.SCO said:Rise of the dragon and dragonsphere?
I like both Return of the Phantom and Rex Nebular (the other 2 Microprose games with the same engine). But Dragonsphere was their last game on that engine, and it shows: everything they learned from the previous two they put in there. Aside from the story/twist, puzzles are very well done, the game length is good (longer than Phantom), and the whole thing feels much more fresh and original. Rex Nebular had some Space Quest influence, and while it was good enough to stand on its own I felt that I'd already played a similar game. And Phantom, despite being an original story, was set in a well-worn setting. Dragonsphere by comparison was completely unique, and the setting had some very nice touches and puzzles that integrated well into the setting (won't give examples as most are likely to be spoilerish).You'd probably like the "Return of the Phantom" sceptic, it is a similar kind of game to dragonsphere, by the same company. Different setting obviously.
Oh yes it was. As was Heart of China (some engine, also by Dynamix). HOC was much shorter and more linear though, so it was easier to know you messed up. RotD was quite open, with multiple ways to solve each problem, multiple times at which you could do certain things, and the bloody time limit (which was just for show in HOC - not so here). Great game though. Definitely worth trying again, and this time you can always look up a walkthrough for that circuit puzzle.Rise of the dragon was a really punishing game
Bomb circuit? Do you mean wiretapping Qwong's phone line? That puzzle was a BITCH. Took me HOURS to figure it out.I couldn't solve the bomb circuit puzzle.
phelot said:Pathways into Darkness: The concept of talking to dead Nazis, Cuban mercs, and American GIs, is just too cool and interesting an idea to pass up.
SCO said:phelot said:Pathways into Darkness: The concept of talking to dead Nazis, Cuban mercs, and American GIs, is just too cool and interesting an idea to pass up.
This looks like a really cool adventure!
http://en.wikipedia.org/wiki/Pathways_into_Darkness
I thought i knew all of those.
sick said:i see people putting alpha protocol and betrayal at krondor, seriously? as much as i love those games for their top-notch storytelling i would never say they have extraordinary story.