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- Nov 4, 2007
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No... WHOLE NATIONS!Lesifoere said:The power to enslave online fora?
No... WHOLE NATIONS!Lesifoere said:The power to enslave online fora?
inwoker said:MAJOR SPOILER
The Game Guide that came with the enhanced edition confirms this.The Exar said:The Grand Master's dialogue lines in the end of the game change according to what you told Alvin in the previous chapters. I didn't confirm it myself, but a lot of folk says it so.
The Exar said:The Grand Master's dialogue lines in the end of the game change according to what you told Alvin in the previous chapters. I didn't confirm it myself, but a lot of folk says it so. Consider that. And the amulet (or pendant). That last area in the game wasn't created just for nothing.
The cool kind of.Lesifoere said:I finally finished this thing.
The ending. What the fuck? What the flying almighty gibbering fuck?
Lesifoere said:I got over the WTF factor and now agree that it is cool.
(I don't subscribe to the "GERALT CLONE" theory, that is.)
Lesifoere said:I got over the WTF factor and now agree that it is cool.
(I don't subscribe to the "GERALT CLONE" theory, that is.)
Can you explain how you found [the Witcher] unique and engaging?
I play mostly multi-player where individuality is unique and engaging to me, where I create the character I want to play and not limited to the character the developer creates for me. IMHO, therein lies the difference.
...
As a woman, I want to play a female character of my own design, can't do that in any of the aforementioned games aboved.
A Role Playing Game is a game where you pick a role, and you play it. In this game, your role [Geralt] is already been picked. That's a test it won't pass.
There are many people love Oblivion, I think it is their right to want more of it.
And at least Oblivion let you create your own character, so it may not be a absolute turn-off like TW to some people.
Traditionally, an RPG is a game in which you assume the role of a character. The extent to which you get to define the character depends on the game. TW has you assume the role of a fantasy hero with super powers and a big fucking sword. It doesn't get much more archetypical than that.A Role Playing Game is a game where you pick a role, and you play it. In this game, your role [Geralt] is already been picked. That's a test it won't pass.
Disconnected said:Traditionally, an RPG is a game in which you assume the role of a character. The extent to which you get to define the character depends on the game. TW has you assume the role of a fantasy hero with super powers and a big fucking sword. It doesn't get much more archetypical than that.A Role Playing Game is a game where you pick a role, and you play it. In this game, your role [Geralt] is already been picked. That's a test it won't pass.
Man, it's fucking hair-splitting. OK, switch around the words "Role" and "Character". Pacman has no character. Halo plays the character for you. In an RPG, you play the character, but the role is always more or less predefined (But WoW lets me play a magical stamp with wings that speaks syntax-challenged Chinese, sells gold, and defies gravity!!!1!).Darth Roxor said:[...] you play a role (HALO IS AN RPG!1) [...].
Well: Roleplaying is not about playing the role.
Well...
It is, but...
Point is:
When you play super mario, you do not impose a set of ethics and rules upon yourself that you expect mario to follow.
You powergame in Super Mario: take risks based on the reward.
Would you do that in real life, if you were Mario?
No way if you would jump off a cliff and down on a tiny block without a big mushroom in your pocket, only to jump up.
If you roleplayed Super Mario, you would *fear* death, as if you were Mario.
You would pretend to be Mario.
You would not *know* that entering a pipe will yield you exta lives, nor the locations of secret items.
Nor would you know that there was a magical mushroom on top of that block over the edge of the cliff.
YOU would know, but Mario would not -- and since you roleplayed Mario; you pretended to not knowing.
In essence, any game can be roleplayed -- but it happens so very seldom nowadays; everyone powergames.
What a horrible, horrible nick.Selene Moonsong
Indeed. Sounds like something I could come up with for a Wiz8 character (says something about my ability to come up with good character names).Herbert West said:What a horrible, horrible nick.Selene Moonsong
Can you explain how you found [the Witcher] unique and engaging?
I play mostly multi-player where individuality is unique and engaging to me, where I create the character I want to play and not limited to the character the developer creates for me. IMHO, therein lies the difference.
...
As a woman, I want to play a female character of my own design, can't do that in any of the aforementioned games aboved.