Grunker
RPG Codex Ghost
Can you use items out of combat in Director's Cut? Or did they seriously not fix that?
I bought it from Aljernon, it saved my ass from receiving 40 damage criticals per turn with my adept.martial defense spell
Where do you buy this? Aljernon doesn't have it as far as I can see?
I bought it from Aljernon, it saved my ass from receiving 40 damage criticals per turn with my adept.martial defense spell
Where do you buy this? Aljernon doesn't have it as far as I can see?
You can use medkits out of combat, go through inventory screen.
Goddamn my decker is a total scrub, both in and out of the matrix. 50% hit chance at most. Even that non-shadowrunner taser-wielding electrician dwarf is a better shot than me.
Does hacking the cameras at the Humanis Policlub run serve any purpose? The only escape route seems to be filled with hostiles, it's not like they're gathered in a separate room waiting to storm in.
Does hacking the cameras at the Humanis Policlub run serve any purpose? The only escape route seems to be filled with hostiles, it's not like they're gathered in a separate room waiting to storm in.
IIRC, jacking in and gaining control of the cameras will cut down the number of enemies at a certain fight point in that mission.
Does hacking the cameras at the Humanis Policlub run serve any purpose? The only escape route seems to be filled with hostiles, it's not like they're gathered in a separate room waiting to storm in.
Pain Resistance gives a passive 2 damage reduction, and if you activate it, you get an additional 3 damage reduction for 3 turns.
Damage reduction is identical to armor from a functional standpoint, but it can't be stripped away by spells/abilities.
Does hacking the cameras at the Humanis Policlub run serve any purpose? The only escape route seems to be filled with hostiles, it's not like they're gathered in a separate room waiting to storm in.
IIRC, jacking in and gaining control of the cameras will cut down the number of enemies at a certain fight point in that mission.
Does hacking the cameras at the Humanis Policlub run serve any purpose? The only escape route seems to be filled with hostiles, it's not like they're gathered in a separate room waiting to storm in.
I think it decreases the number of enemies you have to kill, but just slightly. Hacking the turrets is absolutely worthless.
I always assumed the purpose of those cameras was just to let you see areas of the map and what's going on in them. So you can know what's coming.
I always assumed the purpose of those cameras was just to let you see areas of the map and what's going on in them. So you can know what's coming.
But how would you monitor the cameras? Or are you talking about they giving you wider field of view when you pan the screen?
I always assumed the purpose of those cameras was just to let you see areas of the map and what's going on in them. So you can know what's coming.
But how would you monitor the cameras? Or are you talking about they giving you wider field of view when you pan the screen?
Maybe I'm remembering things incorrectly, but don't the cameras just permanently remove the fog of war from areas on the map? You don't need to do anything special to monitor them. You just scroll the view to that area of the map.