ERYFKRAD
Barbarian
- Joined
- Sep 25, 2012
- Messages
- 28,370
Holyshitdude.I have some kind of mental disorder. MUST PLAY THROUGH TO THE END.
I even finished Planet Alcatraz...
Holyshitdude.I have some kind of mental disorder. MUST PLAY THROUGH TO THE END.
I even finished Planet Alcatraz...
Fallout 2. Save file error too far into the game.
Final Fantasy XII. Got the final boss down to 5,000/288,299 of his health after 20-30 attempts and then realized the game wasn't going to let me finish on my terms unless I revisited an earlier save file, did several hours worth of grinding, then replayed through several hours worth of content.
... no way that was going to happen.
Xenosaga: Episode I ... why are the Xenosaga games so long?
Hitman: Blood Money.
Valkyria Chronicles. PlayStation 3 crashed when I was right near the end. I saw my brother beat it anyway.
Final Fantasy IV. I always get bored in the end game.
Caesar III ... I only ever owned the demo.
Banner Saga.
Quest 64. None of you know what that is.
Morrowind. For every fun thing that happens in an Elder Scrolls game, there are several hours of feeling sick to the pit of your stomach over how hard you are wasting your time.
You can do it! I'm sure you could do it in 8 hours with the maps in your lap and such, and uh, lots of deaths/restarts... It was a lot easier to get in the right frame of mind for Bard's Tale when it was new, original, and there wasn't really any competition. All its contemporaries used 1st/2nd edition D&D XP systems, which not only mandated grinding for levels, but paltry xps for death-dealing enemies. Just how it was.I think the my biggest failure is the original "The Bard's Tale".
I can only save in towns and there are 16 big dungeons to explore - many with teleporters, rotators and darkness. I played hundreds
og hours and came to dungeon 12/16 if I recall correctly but could not stand it any more.
I have seen CRGAddict complete in 8 hours. I wonder how he did that.
Hitman Blood Money
Really dude?
Personally I only remember quitting games like the Shin Megami series (all of the ones on the DS, like the Devil Survivor ones that are quite good and the abomination FPS-style one that is called Strange Journey) and Disgaea games.
Because they are all too fucking grindy.
Because it's a hack and slash? So you cant have an action RPG with a great setting and art design?Icewind Dale I and II. Didn't see the point of the game. If you make an RPG with a great setting and incredible art design, why fill it to the top with monsters? Such a waste.
Personally I only remember quitting games like the Shin Megami series (all of the ones on the DS, like the Devil Survivor ones that are quite good and the abomination FPS-style one that is called Strange Journey) and Disgaea games.
Morrowind as well, I just never felt compelled enough to go past talking to Caius Cosades. I usually play for a good 2-3 hours, find him, go out a bit, take a break and never want to go back into the game again. It's odd, most of the game I'm fine with right down to the dice-roll combat.
I pulled that stunt at least three times.
Morrowind as well, I just never felt compelled enough to go past talking to Caius Cosades. I usually play for a good 2-3 hours, find him, go out a bit, take a break and never want to go back into the game again. It's odd, most of the game I'm fine with right down to the dice-roll combat.
I pulled that stunt at least three times.
Caius is literally five minutes into the game, though...just take the bus in front of the office and you land almost on top of his house. Is it even possible to get sick of a game that fast?
(I assume the rest of that time is spent derping around in the tutorial area, which by nature is boring and easy)
I think at least half of the players that abandoned game at around Casades did it because of horriblewalkingcrawling speed.
I think at least half of the players that abandoned game at around Casades did it because of horriblewalkingcrawling speed.
I hate JRPGs
Arcanum - Music is one of the main reasons I hate arcanum. It just kills the atmosphere form me.
Must be the bit where you hear the same tune over and over again.Arcanum - Music is one of the main reasons I hate arcanum. It just kills the atmosphere form me.
I have seen this criticism before on various message boards, and I swear I will never understand it. Arcanum has one of the scores most uniquely memorable and suited to its content that I have ever heard in a game.
It's no Divine Divinity as far as being so perfectly suited to its environments but I certainly loved all the violin music too and found it quite memorable. Anytime I even see something resembling steampunk nowadays, I start hearing Arcanum tunes in my head. So that says something.Arcanum - Music is one of the main reasons I hate arcanum. It just kills the atmosphere form me.
I have seen this criticism before on various message boards, and I swear I will never understand it. Arcanum has one of the scores most uniquely memorable and suited to its content that I have ever heard in a game.
Well a quick youtube search suggests that its soundtrack was not appreciably shorter than its peers.Must be the bit where you hear the same tune over and over again.