Tacticular Cancer: We'll have your balls

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Game News One more writer for Wasteland 2

Discussion in 'RPG Codex News & Content Comments' started by Zed, Aug 10, 2012.

  1. Zed RPG Codex Staff

    Zed
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    Tags: Colin McComb; Wasteland 2

    Earlier this week we heard that Brian Fargo had added an additional writer to the Wasteland 2 team: Patrick McLean.

    It seems like that wasn't enough. Today, Fargo announces yet another addition to Wasteland 2's writing team. This time it's Colin McComb (Planescape, Pathfinder, Birthright).

    Here's McComb's own announcement:
    I am also working on Wasteland 2. Damn straight.

    Just to make sure you’re in the right place: I’m the game-designing Colin, the fiction-writing Colin, the wordy Colin. If you want the science Colin or the Canadian Colin, I’m not your guy.

    If you’ve heard my name in the context of games, it was probably because you played Paizo’s Pathfinder RPG, TSR’s Planescape or Birthright campaign settings, or Black Isle’s Planescape: Torment. You can check out the Bibliography/Ludography page to be sure.
    DwarvenFood, CappenVarra, Cosmo and 7 others Brofist this.
  2. Infinitron RPG Codex Staff Patron

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    :yeah:
    likaq Brofists this.
  3. Phelot RPG Codex Staff

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    Whoa cool portfolio.
  4. LeStryfe79 Drunk Patron

    LeStryfe79
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    Wasteland Ranger
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    :incline:
  5. sgc_meltdown Magister

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    :takemymoney:
  6. MuscleSpark Educated

    MuscleSpark
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    Okay Colin McComb is great but do they really need more writers?
    How about some artists? So the clusterfuck that happened last week doesn't happen again and we don't have to suffer because of those awful Unity Store assets.
    catfood Brofists this.
  7. Oesophagus Arbiter

    Oesophagus
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    Keeps getting better and better
  8. tuluse Arcane

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    I'd much rather the writing be top notch and the gameplay be interesting than they invest a lot of money in the visuals. Really as long as the visuals are able to clearly communicate what is happening, I'll be happy.
    DwarvenFood and Suchy Brofist this.
  9. Surf Solar cannot into womynz

    Surf Solar
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    Viele Koeche verderben den Brei.
    Ion Prothon II Brofists this.
  10. Roguey Cipher

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    Hey, the guy responsible for some of the worst areas of Fallout 2 (Broken Hills and San Francisco) and Torment (Curst, Under Curst, Carceri) brings his fail to Wasteland 2: New Frisco. Awesome. At least nonsense like talking plants, chess-playing scorpions, and hubologists fit Wasteland's setting better.
    Araanor and Goral Brofist this.
  11. Kz3r0 Arcane

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  12. Marsal Prophet

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    Roguey with the scoop! :love:
  13. Black Prophet

    Black
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    Oh shit, I hated Broken Hills and San Fran for almost no lewt on the shelves.
  14. Roguey Cipher

    Roguey
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    He said they give him a 15 minute introduction to the dialogue editor and then just let him loose without any more direction. Didn't tell him, for example, not to use containers as furniture in mass quantities.
  15. Fat Dragon Arbiter

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    Instead of all these writers, why don't they hire someone who worked on Jagged Alliance 2's combat system or something? Tons of good writing won't mean a thing if your game is dull to play, and fun turn-based combat is hard to do.
    Goral, Marsal, almondblight and 2 others Brofist this.
  16. Jaesun Fabulous Moderator Patron

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    Assembling a good writing team is essential to Wasteland 2. I think they now have that ground covered. How they all work together? Who the fuck knows.

    A screenshot? Whatever. I could care less.

    COMBAT, STATS, SKILLS, THAT I want to know more about. Story is a good part, but now let us see them mesh that with the rest of a good cRPG. Though it may be a bit early to display these things. But THAT is the news I am more looking forward to.
    General Maxson Brofists this.
  17. Grotesque Educated

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    "Ironically, as games move away from words in favour of visuals, in a way they become less evocative, less characteristic, less memorable..." - Per Jorner
    General Maxson Brofists this.
  18. sgc_meltdown Magister

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    Words weather time better than graphics.
  19. General Maxson Cipher

    General Maxson
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    True dat bro. And I certainly hope that he is hiring all these writers so we'll get awesome text descriptions like in Wasteland and Fallout (among other things). Also I hope he implements "Ask me about" button, I find that lovely. Like in original Wasteland and even Fallout. Is it foolish to hope for such things in a 2013 game (well text descriptions at least)?
  20. AngryKobold Educated

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    The more and better writers Inxile hire, the bigger butthurt gonna be after the game turns out to be a crap :smug:
  21. attackfighter Arbiter

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    graphics would only matter if it was 2d isometric. since it's not it will just end up looking like all other 3d top down perspective games regardless of how much they invest into it.
    Surf Solar Brofists this.
  22. TwinkieGorilla does a good job. Patron

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    But that wouldn't stop you from whining, eh?
  23. EG Nullified

    EG
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    It just did. :smug:

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