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Just picked up KOTOR 1&2; recommendations?

Lhynn

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Joined
Aug 28, 2013
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The first time you do the prologue in Kotor 2 is amazing, the second time its meh.
The first time you do the under world and the plague on kotor 1 is meh, the second time still haunts me in my nightmares.
Both are full of small moments like those.
 

Zarniwoop

TESTOSTERONIC As Fuck™
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Shadorwun: Hong Kong
Hmm, most people around here say that they're worth a playthrough. What's so bad about them?

They're just being the EdgyDex as usual. First one is a p. fun game. Not much of an RPG but if you're a Star Wars fan it's a nice bit of backstory. Sure you have terrible characters like Carth, but you also have HK47, one of the best vidya game characters of all time.

KOTOR 2 is completely different. Much more focus on the storyline but also mostly unfinished and sections are missing. A lot of it won't even make sense unless you use one of the restoration packs.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Lord Carlos Wafflebum

KotOR 2 is Obsidian's best game IMO despite unfinished state which is partially rectified by TSLCRM. Combat in both is bad, but it's easy, requires low input and it's over pretty quickly. If combat is gonna be shit it may as well be this way so that you can get on with the rest of the game. Story/writing is good, characters are also pretty good.

I brought you here, trust in me.
 

Prime Junta

Guest
I have a hard time understanding how anyone could rate KOTOR2 higher than FONV.
 

Eirikur

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PC RPG Website of the Year, 2015
It's worth replaying once so you kick some puppies as dork side.

Emotionally blackmailing a character into murdering his innocent best friend (a teenage girl) for no particular reason ranked high on the puppy kicking scale.
 
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Self-Ejected

Ludo Lense

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Imma tell you a world shattering secret.

They are okay games with 2 being more interesting yet also more flawed. Stop being such edgelords and fanboys.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
I have a hard time understanding how anyone could rate KOTOR2 higher than FONV.

Haven't played it and never will. Brief taste of Morrowind, Oblivion and Fallout 3 was enough to tell me that no matter the game, I will hate any game made with the Bethesda GameBryo engine and never be able to enjoy it. It is a gigantic turd of an engine / gameplay experience.

I also don't care about the Fallout universe and C&C is not a primary reason I play an RPG.

KotOR 2 is the *only* Obsidian game I like, and the only one I've finished.
 

Doktor Best

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I have a hard time understanding how anyone could rate KOTOR2 higher than FONV.

Haven't played it and never will. Brief taste of Morrowind, Oblivion and Fallout 3 was enough to tell me that no matter the game, I will hate any game made with the Bethesda GameBryo engine and never be able to enjoy it. It is a gigantic turd of an engine / gameplay experience.

I also don't care about the Fallout universe and C&C is not a primary reason I play an RPG.

KotOR 2 is the *only* Obsidian game I like, and the only one I've finished.

Dude you miss out on FNV, a fucking masterpiece, because of a shitty engine, but then you go ahead and recommend KOTOR games? KOTOR games have an even shittier engine, with shittier combat. I agree that KOTOR2 has stellar writing, but so has FNV and everything else in FNV is vastly superior to KOTOR.

And gamebryo is no bad engine in itself, it simply fails at providing a basis for a solid action game. Bethesda games are not bad because of the engine, theyre bad because they make action games with shallow wannabe rpg light elements and therefor rely heavily on actiongamey gameplay, which sucks because gamebryo.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
The general gameplay experience is one of the most important things IMO. I can't really think of a single thing that makes me want to play F:NV.

KotOR combat is crap, but it's fast, easy and has low input. It's not really a big deal.

If I'm gonna play a cinematic action rpg, I'd rather play a Mass Effect game tbh.
 
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Doktor Best

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2,849
Then i dont understand how you could like KOTOR2.

What exactly is general gameplay for you?

In FNV you run around, you explore, you loot, you talk to people solving quests in multiple ways, you find funny stuff, you shoot some folks, you make decisions, you craft some shit.

It all works, and its fun as hell. Its no action fest, but it doesnt have to be, because Obsidian succeeded at providing more than just shitty actionshooting with their gameplay.

And FNV is everything but cinematic.
 

Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
In FNV you run around, you explore, you loot, you talk to people solving quests in multiple ways, you find funny stuff, you shoot some folks, you make decisions, you craft some shit.
lay.

I hated the first person camera and the general sensation of running around in that engine (in Morrowind, Oblivion and Fallout 3). I hated combat in both of them.

Running around and fighting probably encompasses the majority of the game, and therefore I will hate playing most of the game.

I don't hate running around and fighting in KotOR (combat is pretty crap but I don't hate it), it's fine. I don't hate running around and fighting in Mass Effect either. Or The Witcher 1 & 2, although I'm a bit skeptical about TW3.
 

Prime Junta

Guest
FONV combat is also fast, low-input, and quickly over. Most of the time all it takes is a headshot, or you can just put points into stealth and avoid most of it altogether. It's also nowhere near as bad as KOTOR's.

Everything is way, way better. Actual exploration. Actual quests with actual branches. Companions who have their own agendas and aren't there just to wank your ego (Boone, anyone?). Actual non-linear storytelling that manages to hang together. Actual feeling of agency -- like you can go anywhere, do anything, without being railroaded through checkpoints and branches. Actually interesting side characters with real personalities. Factions with agendas that make sense and are more than just "Legion bad, NCR good." Moments of gallows humor unparalleled in any cRPG other than the original Fallouts. Character mechanics that, while flawed, are fun.

Yes it's let down by a shitty engine, yes it has exploits, yes shooting things in the head repeatedly gets old. But even so, anything KOTOR 2 does, FONV does better. It's not even close. The only thing KOTOR has going for it really is Star Wars, which does hold a special place in the hearts of old farts like me who saw the damn things when they came out in the 70's and 80's, and almost all of that shine has come off courtesy of episodes 1-3.
 
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Ninjerk

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I've probably played KotOR series overall more than I have FONV, but really the gameplay in the latter is better and it isn't close. I'm not even terribly charmed by FONV's gameplay in the first place, either.
 
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I have a hard time understanding how anyone could rate KOTOR2 higher than FONV.

New Vegas always had the problem that New Vegas itself was one of the greatest disappointments ever in terms of the time building up expectations:what actually is there ratio. I'd rate it on the same level as KOTOR2's rushed ending.
 

Prime Junta

Guest
New Vegas always had the problem that New Vegas itself was one of the greatest disappointments ever in terms of the time building up expectations:what actually is there ratio. I'd rate it on the same level as KOTOR2's rushed ending.

: thinking back :

I honestly don't remember being disappointed by New Vegas at all when I finally got there. There was such a lot to do in and around it. Certainly nothing like the "wait, what?" I felt about the half-finished low-poly wasteland that is Malachor V.
 
Joined
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New Vegas always had the problem that New Vegas itself was one of the greatest disappointments ever in terms of the time building up expectations:what actually is there ratio. I'd rate it on the same level as KOTOR2's rushed ending.

: thinking back :

I honestly don't remember being disappointed by New Vegas at all when I finally got there. There was such a lot to do in and around it. Certainly nothing like the "wait, what?" I felt about the half-finished low-poly wasteland that is Malachor V.

Probably depends on how you played beforehand. If you just rushed to New Vegas and reached it after 5 hours, it was alright since then you went back out to explore. If you methodically cleared out most locations on the lower part of the map on the way beforehand (me) and reached it after 30 hours, it felt horribly lackluster and the endgame was a few hours zipping across the wasteland.

Personally the city seems like such crap. Its run down with nothing to distinguish it from every other shitty town. 3/4ths of the town is casinos and the rest is gun shops, which is approaching Fallout 3-levels of stupid. The NPC count is consistent with a minor village. I was expecting a substantial portion of the game to be in an urban environment or at least some intricate quests lines for each casino a-la New Reno.
 

Prime Junta

Guest
If you say so. I didn't rush it -- picked up Boone, did manly shit with him for a bit, then putzed around the solar energy place and launched some ghouls into space, that sort of thing. But I certainly reached it closer to the beginning of the game than the end.

I felt the Strip was distinctive enough, and the immediate surroundings with the NCR base, the vaults, the gangland, and so on were varied and interesting with always a lot to do. And I was really impressed by House's digs.
 

Lhynn

Arcane
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Aug 28, 2013
Messages
9,854
New vegas was kind of disappointing, especially the strip, should have been at least 3-4 times as big. That said, it was fairly impressive after what beth gave us in fallout 3.
 

Tigranes

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Jan 8, 2009
Messages
10,350
New Vegas was pretty much what we knew we would get. A shitty turd as base, but as Fallouty as it could get on top of it.
 

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