Tacticular Cancer: We'll have your balls

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Squad Tactics Foxhole

Discussion in 'Strategy Gaming' started by Alienman, Aug 5, 2016.

  1. Make America Great Again Agesilausgender: ⚧ Arcane

    Agesilaus
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    I'm not playing this game because I oppose gunpowder weaponry and believe ranged combat is OP
     
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  2. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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  3. krisgender: ⚧ Arcane

    kris
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    Why is this in "strategy games"? Isnt' this a action game?
     
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  4. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    I got to be part of a tank assault as a gunner for the first game. Tanks are really the stalemate crusher. Though, I'm not sure I agree with the commander that deciding to stay in the fight without shells was the best idea.

    Another thing. I wonder how much resources an attack like this ate up. After this assault we haven't had access to mortar shells for ages for an example. Not sure if it's connected or not.
     
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  5. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    MMO-sub forums fits better maybe. Apparently all the maps will be interconnected in the future, so it's gonna get even more "mmo" like.
     
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  6. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Watched the dev-stream last night and they revealed some nice stuff. New amphibious APC is in the works, boats and sea-transports for vehicles. They also showed a new map that will use these vehicles. 3 small islands, with the factions starting north and south with one island as neutral. Or so I think anyway. Really looking forward to sea battles :)

    Pic below:
    Show Spoiler

    [​IMG]
     
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  7. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Sorry to say the game (when playing campaign at least) suffer from some serious team-stacking. The Wardens in the community are seen as the cool guys, which means that every streamer are playing them which lead to everyone and their mother wants to play them. That means that the join queue get messed up since everyone just wait in the team selection instead of picking the lesser cool team. Apparently the devs will fix this with separate queues but if they don't wash away the stigma that the Colonials only consists of newbies and kids the game will end up in rather miserable place.
     
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  8. Make America Great Again IDtenTgender: ⚧ Contact me for a good time Patron

    IDtenT
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    OH FFS. All you need is proper chain of command. Get it done!
     
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  9. Zombragender: ⚧ Arcane Patron

    Zombra
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    God fucking damn it. "Crowd fighting" games with absolutely no team balancing mechanisms in place. Just relying on players to naturally build fair teams out of the goodness of their hearts, because no one likes to join an overwhelmingly stronger team, right? So fucking stupid, this is basic basic basic shit to make this type of game work. Thread unsubscribed, game unwishlisted, words fail me how stupid these devs are. "Just whoever joins, joins! 50 vs 10 will be fun! Get good and recruit more, it'll self-balance!" Uggggghhhhhhhhhhhhh
     
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  10. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    You are being a bit over-dramatic though. It will be fixed and it's not that you can join the team when it's unbalanced like that because it will say that the team you want to join is full. The problem is that you can sit in queue and wait. So when it says 50 vs 70 it means that 20 players are sitting and waiting to join the Wardens instead of joining the Colonials.

    Otherwise, the servers that the streamers are not playing on actually has proper balance. On one campaign map the Colonials even won apparently :)
     
    Last edited: Aug 25, 2017
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  11. Jimmiousgender: ⚧ Magister

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    Too late, he unsubscribed from the thread :P
     
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  12. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    :negative:
     
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  13. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Not sure what you mean, but people join what is most popular. But anyway, sometimes there is a clear chain of command. The devs do have their own discord and have several channels there for people to talk about attack plans, logistics and stuff like that. Wardens usually have the most active channels though.
     
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  14. Jimmiousgender: ⚧ Magister

    Jimmious
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    So I joined Alienman and we did a couple of raids together.
    The game is fun.
    But there are so many things going on that often I get lost and just wander around. It gets better though.
    The best part of the game is that its so dynamic that it creates situations that feel really cool. Like just now I shot down two enemies while a teammate was being resurrected next to me, felt gud
     
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  15. Make America Great Again IDtenTgender: ⚧ Contact me for a good time Patron

    IDtenT
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    Proper chain of command implies assignment too. ;)
     
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  16. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    The community is a fickle bunch. Now all of sudden the Colonist is the favored faction.
    It seems to swing back and forth though. But you know what fucks up the balance the most? The defeatists actually. The guys that leave their faction because they are "losing". The thing is, you haven't lost until your HQ has been blown up and there is always a way to swing things around, but it seems players nowadays just wanna win. Sad. AND! It's actually fun losing too. Making that last stand and just being a pain in the neck to the attackers. Some things these defeatists are missing out on. Jimmious knows what I'm talking about :)

    Anyway. The team released a small update today:
    http://www.foxholegame.com/single-post/2017/08/30/Foxhole-03-Release-Notes

    Mines are in. Will only blow up heavier vehicles, like tanks and half-tracks. Can be spotted and disabled by infantry using the wrench.

    And now you will be able to do to CPR on a downed soldier, to keep him alive until a medic can get to him. When you get shot the timer counts down 15 seconds until death, but CPR will increase that timer. Cool small mechanic. I'm hoping they will add some way to carry or drag away wounded in the future though.

    The 14th September there will be another patch. It will add the amphibious APCs and such.
     
    Last edited: Aug 31, 2017
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  17. Make America Great Again Latrogender: ⚧ Arcane

    Latro
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    hi

    they added a character context menu as well as swimming, anyone still playing this?
     
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  18. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    I still play it.

    World conquest is supposed to come out the second November. So that will be interesting. The game really needs a pick-me-up at the moment. They made the mistake of releasing the "sea"-maps without proper vehicles to support it. So whenever the campaign rotate to that map it goes into a stalemate. But with the next patch they will add heavy patrol boats and they should be able to clear up beach defenses and such so you can actually land and take over stuff.

    Otherwise it's still a great game. It seems the factions have leveled out a bit, more equal now even if Warden seem to still attract the cooler kids. Teamwork is the real joy here, and the random cooperation between players. Still as fun to cry out for moma when you go down and it's still as fun as ever to watch someone else do it :)

    Here is the latest devblog:

    http://www.foxholegame.com/single-post/2017/10/25/Devblog-31
     
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  19. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    So the patch is out now, but they had to push up world conquest mode to the end of the month. But the new gun-boats are out and finally, separated faction queues! So no more 50-70 and so on.
     
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  20. Jimmiousgender: ⚧ Magister

    Jimmious
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    Ok I guess we should murder some people in the weekend
     
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  21. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Yeah, I'm game. Been a while now :)
     
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