All fair and good to me.
We have decided the version that we are going to use? I'll freely admit that I'd prefer 1.4. If we are going to use 1.5, I kindly request a day or two to run some test games (
Vertab Nukks , do you have any revised documentation that I've missed from your site? I checked the old Reality mod pdf to plan stuff. I know I can check directly the txt files, but they are weirdly formatted and I'm kinda lazy
).
The income generating units are quite peculiar. In 1.4, they were few, but here the freely recuitable serfs in 1.5 create a weird alchemy. Are you trying to put up some kind of alternate economic model were the serfs units represent taxable income? In other terms, they are under the direct rule of the Nobles and provide resources that can be used for mercenaries and trades? And they can be targeted and captured in war?
It is an interesting concept, but I fear that it's going to be a hell to manage properly. I'll need to test it a bit more, though...