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Cyberpunk 2077 Pre-Re-Announcement Thread [GO TO NEW THREAD]

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,025
Divinity: Original Sin Divinity: Original Sin 2
what? 2077 will have multiplayer?
the chances that it will be shit just grew a lot.
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
http://en.cdprojektred.com/jobs/vehicle-gameplay-programmer/
Vehicle Gameplay Programmer


THE VISION

CD PROJEKT RED is looking for a talented Gameplay Programmer to join our outstanding team in Warsaw. The person in this position will cooperate with Gameplay & Level Designers teams to create the whole architecture of vehicle related code, and the physics of driving / flying in those vehicles. It will involve C++ coding as well scripting skills. If you are ready to take up this challenge, send us your application!

DAILY RESPONSIBILITIES IN A NUTSHELL

  • Creating the whole architecture of vehicle related code and the physics of driving / flying in those vehicles.
  • Taking a part in the design process of the gameplay.
  • Ensuring that game scripts are well designed, and are optimal in terms of CPU and memory consumption.

REQUIRED SKILLS & EXPERIENCE

  • At least 5 years’ experience in games industry.
  • Deep knowledge of C++.
  • Great understanding of vehicle physics.
  • Profeciency in maths.
  • Profeciency in dynamics area of physics.
  • High understanding of collision detection and response.
  • High skills in algorithms and architecture.
  • Good design feeling oriented around vehicles.
  • Ability to easily communicate in English.
 

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,213
Yeah, I joked, I don't think there will be any turn based stuff at all in this game.

I am looking forward to a trailer or something although I know it won't be gameplay one. Bah, if only the AAA developers were doing game dev blogs like the indies...
 

Space Insect

Arcane
Joined
Sep 23, 2015
Messages
868
Location
Shaggai
Yeah, I joked, I don't think there will be any turn based stuff at all in this game.

I am looking forward to a trailer or something although I know it won't be gameplay one. Bah, if only the AAA developers were doing game dev blogs like the indies...
You saw the previous trailer, right?

I can't wait for information in gameplay and how they plan on implementing a city in the game.
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
You saw the previous trailer, right?
I've been replaying the trailer every day since it has been released.:bounce:
I can't wait for information in gameplay and how they plan on implementing a city in the game.
Me too. I think they'll go with Deus Ex style: hub-like cities to explore but much bigger and inter-connected between each other with some transport system.
 

cp2077fan

Novice
Joined
Jul 24, 2016
Messages
7
I think it's high time to do an updated list of foreign developers who are working in CD Projekt RED on CP2077 ;)

Kyle Rowley -ex Remedy lead designer, now lead gameplay designer of CP2077
Shironne Peiris -ex Reflections GUI artist, now UI Artist in CD Projekt Red
Catalin Ion -ex Crytek senior animator, now senior animator for cp2077
Kris Cho -ex Bioware cinematic designer, now Senior Cinematic Artist at CD Projekt Red
Steve Kniebihly -ex Quantic dream cinematic director, now cinematic director at cd projekt red
David Brownsea -ex stainless games/ rockstar games enviro artist
Colin Walder -ex rockstar games audio programmer, now senior audio programmer at cdpr
Alex Soliven -ex supermassive games senior technical artist, now Senior Technical Artist at CD PROJEKT RED
Bruce Shtelmakher -ex carbine studios senior system engineer, now senior gameplay engineer at cdpr
Oliver Lockwood -ex codemasters programmer, now gameplay programmer at cdpr
Matthew Steinke -ex ubisoft, midway, mektek studios technical designer, now lead technical designer at cdpr
William McVicar- ex gameloft programmer, now tools and engine programmer at cdpr
Yasen Stoynev -ex ubisoft level designer, now quest designer at cdpr
Félix Tiévant -ex ubisoft sound designer, now sound designer at cdpr
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,508
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I think it's high time to do an updated list of foreign developers who are working in CD Projekt RED on CP2077 ;)

Kyle Rowley -ex Remedy lead designer, now lead gameplay designer of CP2077
Shironne Peiris -ex Reflections GUI artist, now UI Artist in CD Projekt Red
Catalin Ion -ex Crytek senior animator, now senior animator for cp2077
Kris Cho -ex Bioware cinematic designer, now Senior Cinematic Artist at CD Projekt Red
Steve Kniebihly -ex Quantic dream cinematic director, now cinematic director at cd projekt red
David Brownsea -ex stainless games/ rockstar games enviro artist
Colin Walder -ex rockstar games audio programmer, now senior audio programmer at cdpr
Alex Soliven -ex supermassive games senior technical artist, now Senior Technical Artist at CD PROJEKT RED
Bruce Shtelmakher -ex carbine studios senior system engineer, now senior gameplay engineer at cdpr
Oliver Lockwood -ex codemasters programmer, now gameplay programmer at cdpr
Matthew Steinke -ex ubisoft, midway, mektek studios technical designer, now lead technical designer at cdpr
William McVicar- ex gameloft programmer, now tools and engine programmer at cdpr
Yasen Stoynev -ex ubisoft level designer, now quest designer at cdpr
Félix Tiévant -ex ubisoft sound designer, now sound designer at cdpr

No Patrick Mills?
 

cp2077fan

Novice
Joined
Jul 24, 2016
Messages
7
First version was published before Witcher 3 announcement and is a little outdated. :
  • Bill Daly - ex BioWare, Sony, Disney employee - Lead Character Artist
  • Gene Rozenberg - ex 38 Studios (KoA) - Audio Lead at CD Projekt
  • Simon V. Besombes - ex. Climax, Codemasters employee - 3d Artist
  • Marwin So - ex Spicy Horse (Alice: Madness Returns, American McGee's Grimm) and Enlight Software (Capitalism, Seven Kingdoms) employee - gameplay designer.
  • Patrick K. Mills - ex. Obsidian employee - Quest designer on Cyberpunk 2077
  • Lucie Schaar - ex. Climax employee - 3D Animator
  • Chris Hardwick - ex. Codemasters, EA, Starbreeze Studios employee - Senior Engine Programmer
  • Daniel Neve - ex. Crytek employee - Programmer
  • Balázs Török - ex. Eidos employee - Senior Engine Programmer
  • Eduard El-mestre López Plans - ex. Ubisoft employee - Gameplay Programmer
  • Kyle Brennan - ex. Bioware employee - Junior Gameplay Designer on Cyberpunk 2077
  • Ryan Pergent - ex. Ubisoft employee - Gameplay designer on Cyberpunk 2077
  • Damien Monnier - ex. Sony, Team17 employee - Gameplay Designer
  • Ovidiu Voica - ex. Ubisoft employee - Senior Character Artist
  • Tracy M. Williams - ex. THQ, Warner Bros. employee - Head of Marketing & PR, Americas
  • Jonas Mattsson - ex. Rare employee - Level Artist
 

Fry

Arcane
Joined
Aug 29, 2013
Messages
1,922
Time to build a wall around Poland and make CDPR pay for it?
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
Some CP2077 themed claystatues are apparently being made. If that's supposed to be some CE trash, good luck getting it out of the box in one piece. Nice handywork, though.


14051684_976281779137874_125655614465149878_n.jpg

14089281_976934349072617_4344926123657834277_n.jpg
13958018_1191698337538127_5468946934000410691_o.jpg

industryworkhopinlondon.jpg
 

bonescraper

Guest
The game doesn't even exist but they already made CE statues. Wow.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,025
Divinity: Original Sin Divinity: Original Sin 2
Cyberpunk 2077 will have oldschool talking heads.
 

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